2015
DOI: 10.1177/0040059915594790
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Empowering K–12 Students With Disabilities to Learn Computational Thinking and Computer Programming

Abstract: Mr. Rose, a third grade general education teacher, and Ms. Smith, a special education teacher, co-teach in an urban elementary school with a high number of students receiving free or reduced-price lunch. The school integrates computer science and computational thinking into curriculum as part of their science, technology, engineering, and mathematics (STEM) initiative. Mr. Rose and Ms. Smith have identified several challenges they will need to address to meet the needs of several of their students with learnin… Show more

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Cited by 66 publications
(38 citation statements)
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References 12 publications
(17 reference statements)
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“…CS Unplugged was also found in many other course/curricula design as well as talked about as methods of teaching CT in several papers. CS Unplugged activities have also been adapted for various uses, papers that describe these or mention using CS Unplugged in their course/training include: [10,11,63,109,110,111,112,113,114,115]…”
Section: Cs Unpluggedmentioning
confidence: 99%
See 1 more Smart Citation
“…CS Unplugged was also found in many other course/curricula design as well as talked about as methods of teaching CT in several papers. CS Unplugged activities have also been adapted for various uses, papers that describe these or mention using CS Unplugged in their course/training include: [10,11,63,109,110,111,112,113,114,115]…”
Section: Cs Unpluggedmentioning
confidence: 99%
“… Algo.Rhythm [65]  Alice [7,16,29,60,73,82,109,115,116,117,118,119]  Ardublock [120]  Arduino [13,42,65,66]  Bebras [121,122]  Binary toy [123]  BingBee [124]  Blockly [63,71,125,126,127,128]  Bunny Bright [123]  CargoBot [129]  CHERP [15,24,103,104,130]  Code Bits [131]  CTArcade [132]  CTSiM [27,133,134,135]  CyberPLAYce [66]  DigitMile [136]  Dragon Architect [126]  Drawing Machine Model [37]  Entry [137]  Escape Machine [138,139]  Game ...…”
Section: Other Toolsmentioning
confidence: 99%
“…It is known that there will be 1.4 million job openings for computing-related jobs by 2020, but at the current rate of people being prepared for those positions, only approximately 30% of them will be filled (Israel, Wherfel, Pearson, Shehab & Tapia, 2015). Employment of computer and information technology is projected to grow 12 percent from 2014 to 2024, faster than the average for all jobs (by U.S. Bureau of Labor Statistics, Office of Occupational Statistics and Employment Projections).…”
Section: Computational Thinking An Overviewmentioning
confidence: 99%
“…Employment of computer and information technology is projected to grow 12 percent from 2014 to 2024, faster than the average for all jobs (by U.S. Bureau of Labor Statistics, Office of Occupational Statistics and Employment Projections). In addition, there are several instructional benefits for students that result from the inclusion of computing within K-12 programs (Israel, et al, 2015). These include, among others, building higher-order thinking skills and increasing positive attitudes about computer science and computer science skills.…”
Section: Computational Thinking An Overviewmentioning
confidence: 99%
“…UDL is based on three main principles that consider three main brain networks: (a) recognition networks (provision for multiple means of engagement for and by students); (b) strategic networks (provision for multiple means of representation for and by students); and (c) affective networks (provision for multiple means of action and expression for and by students) [20]. UDL has been used as a conceptual framework to analyze STEM accessibility in early childhood and in elementary and secondary education [21][22][23][24][25][26]. Thus, UDL may be a potential way in which teachers can encourage accessible STEM education for all their students, including blind students.…”
Section: Universal Design For Learning (Udl)mentioning
confidence: 99%