2015
DOI: 10.1589/jpts.27.3097
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Effects of virtual reality programs on balance in functional ankle instability

Abstract: [Purpose] The aim of present study was to identify the impact that recent virtual reality training programs used in a variety of fields have had on the ankle’s static and dynamic senses of balance among subjects with functional ankle instability. [Subjects and Methods] This study randomly divided research subjects into two groups, a strengthening exercise group (Group I) and a balance exercise group (Group II), with each group consisting of 10 people. A virtual reality program was performed three times a week … Show more

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Cited by 35 publications
(43 citation statements)
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References 25 publications
(27 reference statements)
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“…Addition of the Wii balance training program to conventional exercise programs has been recommended to improve ankle muscle strength in patients with functional ankle instability at a low cost8 ) . It has also been reported that virtual reality programs improve the static balance and dynamic balance of subjects with functional ankle instability and can be used safely and efficiently by patients9 ) .…”
Section: Introductionmentioning
confidence: 99%
“…Addition of the Wii balance training program to conventional exercise programs has been recommended to improve ankle muscle strength in patients with functional ankle instability at a low cost8 ) . It has also been reported that virtual reality programs improve the static balance and dynamic balance of subjects with functional ankle instability and can be used safely and efficiently by patients9 ) .…”
Section: Introductionmentioning
confidence: 99%
“…Subjects with FAI were included in the study if their ages were between 20 and 30 years, had at least 1 significant unilateral inversion sprain of either ankle that resulted in pain, swelling, and loss of function within last year, followed by more than 1 repeated injury or the perception of ankle instability or "giving way", no recent lower-limb or low back pathology, no evidence of mechanical instability as assessed by the anterior drawer and talar tilt tests, no reported history of ankle injury within the last 3 months. Subjects in the FAI group had 1 to 3 ankle sprains within the previous 12 months, and the Cumberland Ankle Instability Tool (CAIT) score lower than 24 [24][25][26][27].…”
Section: Study Subjectsmentioning
confidence: 99%
“…Among the various types of rehabilitation, neurocognitive rehabilitation seems to be the one that could benefit most from the use of virtual environments with a high level of interaction [28][29][30]. For this reason, and on the basis of our previous experiences in hand and body motor rehabilitation based on virtual environments [31][32][33][34], in this paper a tool for immersive neurocognitive rehabilitation is presented.…”
Section: Introductionmentioning
confidence: 99%