1-For evaluating the efficacy of VR simulators, several scales of analysis should be used. 2-We evaluated basket-ball, ball-player, and player systems by monitoring success rate, ball kinematics, and player kinematics in a VR basketball simulator. These scales also reflect construct fidelity (the ability to identify the differences between players), biomechanical fidelity (natural behavior in VR), and psychological fidelity (the ability of the players to react and adapt to the changes in VR). 3-As shown below, not all scales provide meaningful information regarding players' experience levels, gender, or their adjustments to the changes in visual scenarios.4-Depending on the objective, certain scales can be used alone or in combination with other scales, for talent identification and training improvement.