2019
DOI: 10.1111/psyp.13469
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Dysfunctional cognitive control and reward processing in adolescents with Internet gaming disorder

Abstract: Internet gaming disorder (IGD), which involves unhealthy and excessive Internet use, has been a global problem since the recent development of the Internet. IGD may lead to serious impairments in psychological and social functioning, such as anxiety, reductions in academic and occupational performance, and even suicidal behaviors (Petry, Rehbein, Ko, & O'Brien, 2015). Because of its clinically significant harmfulness, IGD has been included in the appendix of the Diagnostic and Statistical Manual of Mental Diso… Show more

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Cited by 59 publications
(55 citation statements)
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References 72 publications
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“…Rewards can induce intense emotional experiences in adolescents (Ernst et al, 2006;Galvan et al, 2006;Crone and Dahl, 2012;Blakemore and Mills, 2014;Gilbert et al, 2019;, and their motivation toward rewards is an important part of socialization (Kohls et al, 2011;Jia et al, 2013). Abnormal reward process development has been widely seen in children and adolescents with depression (Bress et al, 2015;Luking et al, 2016), autism spectrum disorder (Cox et al, 2015), attention-deficit/hyperactivity disorder (Gonzalez-Gadea et al, 2016), and some other conduct behaviors (Sheffield et al, 2015;Li et al, 2020).…”
Section: Introductionmentioning
confidence: 99%
“…Rewards can induce intense emotional experiences in adolescents (Ernst et al, 2006;Galvan et al, 2006;Crone and Dahl, 2012;Blakemore and Mills, 2014;Gilbert et al, 2019;, and their motivation toward rewards is an important part of socialization (Kohls et al, 2011;Jia et al, 2013). Abnormal reward process development has been widely seen in children and adolescents with depression (Bress et al, 2015;Luking et al, 2016), autism spectrum disorder (Cox et al, 2015), attention-deficit/hyperactivity disorder (Gonzalez-Gadea et al, 2016), and some other conduct behaviors (Sheffield et al, 2015;Li et al, 2020).…”
Section: Introductionmentioning
confidence: 99%
“…This pattern of normal conflict detection and hyperactive response inhibition does not dovetail with inhibition dynamics previously observed in other addictive or excessive behaviors. Whereas internet gaming has also been reported to show unaltered conflict detection (N2; Kim et al, 2017;Li et al, 2019;Littel et al, 2012), response inhibition (P3) was either reduced (Li et al, 2019) or unchanged (Kim et al, 2017;Littel et al, 2012). Similarly, whereas one study also found increased P3 in the absence of performance differences in excessive internet use and interpreted this finding to reflect cognitive effort when inhibiting successfully (Dong et al, 2010), excessive internet use was repeatedly associated with impaired conflict detection .…”
Section: Discussionmentioning
confidence: 97%
“…Response inhibition is commonly measured using go/nogo tasks, in which participants have to respond quickly to frequently occurring go stimuli but also have to suppress responses to rare nogo stimuli. Reduced nogo accuracy has been observed for internet gaming disorder and excessive internet use (Kim et al, 2017;Li et al, 2019;Littel et al, 2012;Zhou et al, 2010).…”
Section: Introductionmentioning
confidence: 99%
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