2015
DOI: 10.1007/978-3-319-14066-7_5
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Dynamic Texture Video Classification Using Extreme Learning Machine

Abstract: Abstract. Recognition of complex dynamic texture is a challenging problem and captures the attention of the computer vision community for several decades. Essentially the dynamic texture recognition is a multiclass classification problem that has become a real challenge for computer vision and machine learning techniques. Existing classifier such as extreme learning machine cannot effectively deal with this problem, due to the reason that the dynamic textures belong to non-Euclidean manifold. In this paper, we… Show more

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Cited by 4 publications
(4 citation statements)
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“…Here, the global model is replaced by a set of codebook LDS models, each describing a small space-time cuboid, used as local descriptors in a bag-of-words framework. For additional LDS-based approaches, see also Chan and Vascon-celos [4], Mumtaz et al [53], Qiao and Weng [59], Wang et al [75] and Sagel and Kleinsteuber [65].…”
Section: Related Workmentioning
confidence: 99%
“…Here, the global model is replaced by a set of codebook LDS models, each describing a small space-time cuboid, used as local descriptors in a bag-of-words framework. For additional LDS-based approaches, see also Chan and Vascon-celos [4], Mumtaz et al [53], Qiao and Weng [59], Wang et al [75] and Sagel and Kleinsteuber [65].…”
Section: Related Workmentioning
confidence: 99%
“…Then, the bag-of-system-trees was further proposed for better efficiency [11]. Extreme learning machine (ELM) was applied to construct the codebook of LDS features while preserving the spatial and temporal characteristics of dynamic textures [12]. A hierarchical expectation maximization algorithm was proposed to cluster dynamic textures using LDS features [13].…”
Section: A Dynamic Texture Recognitionmentioning
confidence: 99%
“…All of these datasets have a relatively large resolution and complex background, which makes VF more robust than AF. However, AF outperforms Methods Beta Gamma DFS [18] 76.9 74.8 MBSIF-TOP [16] 90.7 91.3 ELM [12] 93.7 88.3 ST-TCoF [27] 98. Methods Beta Gamma DFS [18] 76.5 74.5 OTF [47] 75.4 73.5 LBP-TOP [25] 73.4 72.0 OTD [45] 76 VF on the DynTex++ dataset.…”
Section: Feature Evaluationmentioning
confidence: 99%
“…In [ 22 ], a discriminative learning method is developed to formulate the classification problem on Riemannian space by covd, which presents a kernel function and a log-Euclidean distance metric to solve Riemannian-Euclidean transformation. In [ 23 ], a coding strategy is introduced, and the descriptor can be transformed into a new feature; and then, extreme learning machine (ELM) can be used for dynamic texture video classification. However, such a method separately optimizes the reconstruction error of the coding and the classification error of ELM, and the design stage of coding and the classifier are totally independent.…”
Section: Introductionmentioning
confidence: 99%