2018
DOI: 10.1115/1.4039472
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Dynamic Rendering of Remote Indoor Environments Using Real-Time Point Cloud Data

Abstract: Modern color and depth (RGB-D) sensing systems are capable of reconstructing convincing virtual representations of real world environments. These virtual reconstructions can be used as the foundation for virtual reality (VR) and augmented reality environments due to their high-quality visualizations. However, a main limitation of modern virtual reconstruction methods is the time it takes to incorporate new data and update the virtual reconstruction. This delay prevents the reconstruction from accurately render… Show more

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Cited by 7 publications
(4 citation statements)
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“…Taking holographic teleconference as an example, as multiple participants can join the teleconference from different locations, multi-source synchronization is necessary for them to have good quality of experience (QoE) in holographic communication. Otherwise, a part of the rendered hologram can be slightly ahead or behind relative to the rest of hologram for some users, resulting in poor QoE (Lesniak and Tucker, 2018). Moreover, holographic communication can involve multi-sensory information, e.g., the haptic, audio, and video information (Taleb et al, 2021).…”
Section: Requirementsmentioning
confidence: 99%
“…Taking holographic teleconference as an example, as multiple participants can join the teleconference from different locations, multi-source synchronization is necessary for them to have good quality of experience (QoE) in holographic communication. Otherwise, a part of the rendered hologram can be slightly ahead or behind relative to the rest of hologram for some users, resulting in poor QoE (Lesniak and Tucker, 2018). Moreover, holographic communication can involve multi-sensory information, e.g., the haptic, audio, and video information (Taleb et al, 2021).…”
Section: Requirementsmentioning
confidence: 99%
“…Taking holographic teleconference as an example, as multiple participants can join the teleconference from different locations, multisource synchronization is necessary for them to have good quality of experience (QoE) in holographic communication. Otherwise, a part of the rendered hologram can be slightly ahead or behind relative to the rest of hologram for some users, resulting in poor QoE [175]. Moreover, holographic communication can involve multi-sensory information, e.g., the haptic, audio, and video information [33].…”
Section: Holography and Holographic Communicationmentioning
confidence: 99%
“…They proposed a novel approach for rendering a PCVE from robot sensor data. A number of authors have extended this idea using different approaches to render PVCEs ( Schwarz et al, 2017 ; Lesniak and Tucker, 2018 ; Valenzuela-Urrutia et al, 2019 ), Voxel Virtual Environments (VVEs) ( Mossel and Kroeter, 2017 ; Zhou and Tuzel, 2018 ; Stotko et al, 2019 ; Li et al, 2022 ), and VEs composed of precomposed objects based on automated recognition of objects from the point cloud data ( Zhou et al, 2020 ).…”
Section: Literature Reviewmentioning
confidence: 99%
“…Faithful rendering of point cloud data results in the highest fidelity digital twins. Indeed, it is a typical and reasonable approach for remote scene reconstruction for dynamic scenes where real-time point cloud to model rendering is almost impossible ( Lesniak and Tucker, 2018 ). However, doing so is not without issue.…”
Section: Introductionmentioning
confidence: 99%