1991
DOI: 10.1016/0191-2607(91)90142-d
|View full text |Cite
|
Sign up to set email alerts
|

Dynamic network models and driver information systems

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
197
0

Year Published

1995
1995
2019
2019

Publication Types

Select...
5
3

Relationship

0
8

Authors

Journals

citations
Cited by 432 publications
(197 citation statements)
references
References 9 publications
0
197
0
Order By: Relevance
“…An example of dynamic driver behaviour modelling framework is shown in Fig. 1 (Ben-Akiva et al, 1991). Drivers set out with goals to travel between an origin and destination within a given period of time while incurring the lowest possible cost in terms of travel distance or travel time.…”
Section: Dynamic Driver Behaviourmentioning
confidence: 99%
“…An example of dynamic driver behaviour modelling framework is shown in Fig. 1 (Ben-Akiva et al, 1991). Drivers set out with goals to travel between an origin and destination within a given period of time while incurring the lowest possible cost in terms of travel distance or travel time.…”
Section: Dynamic Driver Behaviourmentioning
confidence: 99%
“…Moreover, travel time is easily perceived by the road users so the provision of travel time information may have a great impact on the route choice of travellers (Mahmassani and Liu, 1999). As is turns out, the provision of travel time information may reduce traffic congestion significantly and improve the performance of the whole network system (Ben-Akiva et al, 1991). Because of its critical role in traffic monitoring, extensive research has been conducted on the estimation and prediction of travel times on both freeways and urban roadways (Bhaskar et al, 2011, Coifman, 2002, Coifman and Krishnamurthy, 2007, Du et al, 2012, Ndoye et al, 2011, Sun et al, 2008, van Lint et al, 2005, van Lint and van der Zijpp, 2003.…”
Section: Introductionmentioning
confidence: 99%
“…Any congestion game with utility functions as in (8) is a potential game [6]. 8 A congestion game can be generalized further by allowing player utilities to include player specific attributes [31]. For example, each player may have a personal preference over resources, in which case player utilities take the form where is the fixed utility player receives for using resource .…”
Section: A Congestion Gamesmentioning
confidence: 99%
“…It turns out that both JSFP and fading memory JSFP are strongly connected to actual driver behavioral models. Consider the driver adjustment process considered in [8] which is illustrated in Fig. 4.…”
Section: B Distributed Traffic Routingmentioning
confidence: 99%
See 1 more Smart Citation