2019
DOI: 10.1109/mmul.2019.2954405
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Do I Smell Coffee? The Tale of a 360° Mulsemedia Experience

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Cited by 20 publications
(24 citation statements)
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References 17 publications
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“…At present, the smell is just one of the aspects of the experience of luxury travel that those tempting their customers with the virtual reality (VR) experience before they travel typically fails to capture (Yerman, 2015 ; though see also Cable, 2014 , for the use of scent to help mentally transport travelers to their destination; and Flavián et al, 2021 , for the latest research in this area). Perhaps also worth mentioning here are the various that olfactory-displays “on the go” that have been enabled by head-mounted displays (HMDs; e.g., Yanagida et al, 2004 ; Howell et al, 2016 ; Ranasinghe et al, 2018 ; Comşa et al, 2019 ; Saleme et al, 2019 ; Nakamoto et al, 2020 ).…”
Section: Discussionmentioning
confidence: 99%
“…At present, the smell is just one of the aspects of the experience of luxury travel that those tempting their customers with the virtual reality (VR) experience before they travel typically fails to capture (Yerman, 2015 ; though see also Cable, 2014 , for the use of scent to help mentally transport travelers to their destination; and Flavián et al, 2021 , for the latest research in this area). Perhaps also worth mentioning here are the various that olfactory-displays “on the go” that have been enabled by head-mounted displays (HMDs; e.g., Yanagida et al, 2004 ; Howell et al, 2016 ; Ranasinghe et al, 2018 ; Comşa et al, 2019 ; Saleme et al, 2019 ; Nakamoto et al, 2020 ).…”
Section: Discussionmentioning
confidence: 99%
“…The results showed the framework's capability to adapt itself to different scenarios of usage through configuration, without requiring code change. These scenarios turned into a setting for other studies [1,4,9,19].…”
Section: Case Studies On Variabilitymentioning
confidence: 99%
“…Therefore, the framework's architecture, which allows the possibility of combining different technologies in a customizable fashion, can be leveraged in mulsemedia environments without decreasing levels of user QoE in comparison with a monolithic system. Parallel user QoE research using the framework has been made available in multiple studies [1,4,[6][7][8][9].…”
Section: Users' Qoe Using the Frameworkmentioning
confidence: 99%
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“…Similarly, the viewing of 360°videos on virtual reality (VR) headsets can provide novel immersive user experiences and, by extension, enhanced levels of QoE [34,35,36]. Moreover, whilst the impact of incorporating mulsemedia and 360°video VR (namely, 360°mulsemedia) has been shown to significantly enhance QoE [37] and lead to substantial bandwidth savings without the need for reducing QoE [38], to the best of our knowledge, the impact of human factors on 360°mulsemedia remains completely unexplored. Therefore, the study reported in this paper concentrates on exploring how human factors such as age, gender, prior computer experience, and smell sensitivity impact QoE in a 360°mulsemedia context.…”
Section: Introductionmentioning
confidence: 99%