2018
DOI: 10.1109/tac.2017.2742061
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Distributed Computation of Equilibria in Misspecified Convex Stochastic Nash Games

Abstract: The distributed computation of Nash equilibria is assuming growing relevance in engineering where such problems emerge in the context of distributed control. Accordingly, we present schemes for computing equilibria of two classes of static stochastic convex games complicated by a parametric misspecification, a natural concern in the control of large-scale networked engineered system. In both schemes, players learn the equilibrium strategy while resolving the misspecification: (1) Monotone stochastic Nash games… Show more

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Cited by 23 publications
(25 citation statements)
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“…The uncertainty of a war situation transformation makes it difficult for a commander to predict the transformation paths after he/she executes operational actions [38,39], and therefore the final outcome of the war is unknown and so is the decision-making effect of operational actions. According to the game theory, the uncertain situation of a confrontation outcome is actually the uncertainty of the system transformation for people inside the game.…”
Section: Fig 1 Example Of War Situation Transformationmentioning
confidence: 99%
“…The uncertainty of a war situation transformation makes it difficult for a commander to predict the transformation paths after he/she executes operational actions [38,39], and therefore the final outcome of the war is unknown and so is the decision-making effect of operational actions. According to the game theory, the uncertain situation of a confrontation outcome is actually the uncertainty of the system transformation for people inside the game.…”
Section: Fig 1 Example Of War Situation Transformationmentioning
confidence: 99%
“…To overcome the fact that the communication network is sparse, we assume that to compute v i,k+1 , players communicate Ď„ k rounds rather than once at major iteration k + 1. The strategy of each player is updated by a variable sample-size proximal stochastic gradient scheme characterized by (18) dependent on the constant step size α > 0 and S k , the number of sampled gradient are used at time k. We specify the scheme in Algorithm 1.…”
Section: Algorithm Designmentioning
confidence: 99%
“…Merely monotone problems have been addressed via iterative regularization in deterministic [20,43] and stochastic [21] regimes. Extensions have been developed to contend with misspecification [18] and the lack of Lipschitzian properties [44].…”
Section: Introductionmentioning
confidence: 99%
“…The robust optimization framework is used to handle distribution free uncertainties in the model [1,34]. For the uncertainties involving random variables, the expected payoff criterion is used in case of risk neutral players [15,16,19,26,35,36] and the risk measures CVaR and variance are used in the risk averse case [10,18,26]. For finite strategic games with random payoffs, Singh et al [29,30,31] introduced a chance constraint programming based payoff criterion.…”
Section: Introductionmentioning
confidence: 99%