SMPTE 2nd Annual International Conference on Stereoscopic 3D for Media and Entertainment 2011
DOI: 10.5594/m001420
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Distortions of Space in Stereoscopic 3D Content

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Cited by 4 publications
(3 citation statements)
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“…By definition an object travelling at a constant velocity covers a constant real world distance per unit time. If the object approaches then this predicts that the object will appear to cover an increasing interval of stereoscopic space per unit time when captured with a small IA and hence appear to accelerate 9 . Conversely, an approaching object should appear to decelerate when captured with a large IA.…”
Section: Motion In Depth Cues In the Visual Systemmentioning
confidence: 97%
“…By definition an object travelling at a constant velocity covers a constant real world distance per unit time. If the object approaches then this predicts that the object will appear to cover an increasing interval of stereoscopic space per unit time when captured with a small IA and hence appear to accelerate 9 . Conversely, an approaching object should appear to decelerate when captured with a large IA.…”
Section: Motion In Depth Cues In the Visual Systemmentioning
confidence: 97%
“…Similarly, geometry determines the amount of on-screen disparity from the scene layout and camera rig configuration [Benzeroual et al 2011a;Spottiswoode and Spottiswoode 1953;Woods et al 1993]. However, perceived depth in complex 3D scenes often differs from these geometric predictions.…”
Section: Introductionmentioning
confidence: 98%
“…However, S3D content is influenced by additional parameters that may cause further image distortion [Banks et al 2009;Benzeroual et al 2011a;Du et al 2013;Wartell et al 1999;Woods et al 1993]. Some of these are associated with the camera arrangement (e.g., separation, orientation), and still others are related to the viewing context (e.g., viewing distance, screen size).…”
Section: Introductionmentioning
confidence: 99%