An illusory sensation of ownership over a surrogate limb or whole body can be induced through specific forms of multisensory stimulation, such as synchronous visuotactile tapping on the hidden real and visible rubber hand in the rubber hand illusion. Such methods have been used to induce ownership over a manikin and a virtual body that substitute the real body, as seen from firstperson perspective, through a head-mounted display. However, the perceptual and behavioral consequences of such transformed body ownership have hardly been explored. In Exp. 1, immersive virtual reality was used to embody 30 adults as a 4-y-old child (condition C), and as an adult body scaled to the same height as the child (condition A), experienced from the first-person perspective, and with virtual and real body movements synchronized. The result was a strong body-ownership illusion equally for C and A. Moreover there was an overestimation of the sizes of objects compared with a nonembodied baseline, which was significantly greater for C compared with A. An implicit association test showed that C resulted in significantly faster reaction times for the classification of self with child-like compared with adult-like attributes. Exp. 2 with an additional 16 participants extinguished the ownership illusion by using visuomotor asynchrony, with all else equal. The size-estimation and implicit association test differences between C and A were also extinguished. We conclude that there are perceptual and probably behavioral correlates of bodyownership illusions that occur as a function of the type of body in which embodiment occurs.body awareness | self consciousness | perceptual illusion H ow would it be to have the body of a child again, and how would this change perception of the world and your attitudes toward yourself and others? In this article we address this question in the context of body-ownership illusions. The issue of how the brain represents the body has been approached extensively in philosophy (1, 2), cognitive neuroscience (3-5), robotics (6, 7), and virtual environments (8,9). It has been demonstrated that it is straightforward to generate the illusion in people that their body has changed (1, 10-16). In particular, immersive virtual reality (IVR) has been used as a compelling way to manipulate and introduce illusions with respect to the body representation of people in terms of structure, size, and morphology. It has been shown that specific types of synchronous multisensory and sensorimotor stimulation can lead to illusory perceptions of body shape, size, and symmetry even when these are very different from the normal body form (17-23). In other words, there have been significant demonstrations that perceptual ownership of a body that may be quite different to your own is possible through particular types of multisensory stimulation.Although previous work has focused on the phenomena of body ownership and explanations for it, here we show that the form of the body, in terms of the relative proportions of head size, trunk, a...