2020
DOI: 10.1016/j.patrec.2020.01.006
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Discovering Leonardo with artificial intelligence and holograms: A user study

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Cited by 20 publications
(6 citation statements)
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“…Application 5: Leonardo da Vinci's Machines (Caggianese & De Pietro, 2020) Objective: This study focuses on modern visualization technologies and their application in museums.…”
Section: Resultsmentioning
confidence: 99%
“…Application 5: Leonardo da Vinci's Machines (Caggianese & De Pietro, 2020) Objective: This study focuses on modern visualization technologies and their application in museums.…”
Section: Resultsmentioning
confidence: 99%
“…• Chatbots and robots both to understand the questions asked by people and to elaborate adequate answers, and to move and elaborate paths in the museum [3][4][5]. • Support software for the design of exhibitions [6][7][8][9].…”
Section: Algorithms Of Artificial Intelligence In the Museum Areamentioning
confidence: 99%
“…This resulted in a total of 125 variants for each building, bringing the total set of samples to 10,500. 70% of the samples were used to train the TensorFlow-based deep learning software 9 and implemented in C++, for the test the remaining 30%. This technology offered an unprecedented, non-destructive means of identifying and provisionally characterizing unknown and undervalued peculiarities of the surrounding built landscape, pending subsequent checks.…”
Section: Identification Of Terrestrial Archeological Sitesmentioning
confidence: 99%
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“…Other studies have evaluated basic interactions with HoD using intangible inputs. For example, Caggianese et al [24] developed a system based on Leap Motion to allow users to select, rotate and zoom holograms of Leonardo's models. Yamada et al [25] allowed gestures such as swiping to rotate a hologram and pinching to zoom.…”
Section: Introductionmentioning
confidence: 99%