“…Finally, many published studies have relied on this system and the resulting data collected (Bowler & Losonczy 2023, Tuncdemir et al 2023, Vancura et al 2023, Priestley et al 2022, O’Hare et al 2022, Rolotti et al 2022a, Tuncdemir et al 2022, Rolotti et al 2022b, Terada et al 2022, Geiller et al 2022, Blockus et al 2021, Grosmark et al 2021, Dudok et al 2021a,b, Geiller et al 2020, Kaufman et al 2020 a , Turi et al 2019, Zaremba et al 2017, Danielson et al 2017, 2016). These paradigms varied greatly and included random foraging, goal-oriented learning, multi-modal cue presentations, and context switches (both in VR environments and physical treadmills).…”