2022
DOI: 10.33222/juara.v7i2.1969
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Development of Microsoft Sway-Based Learning Media Materials for Class VII Physical Fitness Activities

Abstract: TThis study aimed to produce learning media products based on Microsoft sway that were tested for feasibility and effectiveness to improve student learning outcomes for class VII physical fitness activity materials. This study uses the development method with 300 samples of feasibility tests and 250 samples of effectiveness tests, consisting of 11 schools located in six provinces on the island of Java. Product development procedures, namely, 1) Conduct a needs analysis by conducting interviews and questionnair… Show more

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