2016
DOI: 10.52842/conf.ecaade.2016.2.541
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Development of a Virtual Reality Solution for End User Involvement in Interior Design

Abstract: The original idea of bringing the eCAADe conference to Oulu dates back to September 2012 after the eCAADe conference in Prague. Officially, the eCAADe Council granted us the permission to organize the 34th eCAADe conference in Oulu in March 2013. Over the last four years several people have helped us to make this conference happen. We thank especially the former Dean of Oulu School of Architecture, now the Vice Rector for Education, University of Oulu, Professor Helka-Liisa Hentilä and the present Dean of Oulu… Show more

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Cited by 7 publications
(4 citation statements)
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“…Physical mock-ups, on the other hand, have been shown to be an effective design communication tool [17,18]. However, they are expensive and time consuming to build and offer limited options when considering design alternatives [19]. Conducting a design review in VR is considerably cheaper than building a 1:1 mock up or undertaking re-work during construction [17].…”
Section: Design Reviews In Healthcare Architecturementioning
confidence: 99%
“…Physical mock-ups, on the other hand, have been shown to be an effective design communication tool [17,18]. However, they are expensive and time consuming to build and offer limited options when considering design alternatives [19]. Conducting a design review in VR is considerably cheaper than building a 1:1 mock up or undertaking re-work during construction [17].…”
Section: Design Reviews In Healthcare Architecturementioning
confidence: 99%
“…Diversas áreas de estudo utilizam os mockups como modelo de simulação, tanto em casos de situações extremas e perigosas, como em ambientes e protótipos destinados a missões espaciais (CECIL et al, 2018;ANDREWS;SEARCY;WALLACE, 2020;HOCHBERG et al, 2019;BANERJEE et al, 2021). Estes modelos de simulação também são aplicados quando existe o impacto financeiro na repetição de um determinado ambiente, como exemplo quartos e enfermarias hospitalares, ou quando existem dificuldades de simulação em locais reais, como no caso de Centros Cirúrgicos (CC) e Unidade de Terapia Intensiva (UTI) (MACHRY et al, 2018;SVIDT;SØRENSEN, 2016;WINGLER et al, 2019;SACHS et al, 2019). Outras iniciativas utilizam apenas os recursos de realidade virtual para o auxílio ao desenvolvimento de projetos na área de saúde, como no caso do projeto ProCure21+ (2016), conduzido pelo National Health System (NHS) do Reino Unido.…”
Section: Mockup De Simulaçãounclassified
“…To mimic and extend the capabilities of previously used methods of communication within the end user involvement domain in a new digital solution, the proposed and evaluated prototype was created with a combination of different display tech-nologies. These included CAVE-technologies, Head Mounted Displays, touchscreens and additional motion tracking devices to enable more natural ways of interaction with the virtual environment than traditional joysticks, and to further improve and investigate potentials found in previously developed prototypes for virtual mock-ups in user involvement (Svidt & Sørensen, 2016). Based on comments from users of the first prototype, different ways of interaction with the virtual environment were discussed.…”
Section: System Developmentmentioning
confidence: 99%