RO-MAN 2008 - The 17th IEEE International Symposium on Robot and Human Interactive Communication 2008
DOI: 10.1109/roman.2008.4600679
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Development of a 3D real time gesture recognition methodology for virtual environment control

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Cited by 5 publications
(3 citation statements)
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“…In [22], they provided 3D pointing gesture recognition for natural human computer Interaction HCI in a real-time from binocular views. Some virtual reality applications are available in [56], [57], [58].…”
Section: Application Areasmentioning
confidence: 99%
“…In [22], they provided 3D pointing gesture recognition for natural human computer Interaction HCI in a real-time from binocular views. Some virtual reality applications are available in [56], [57], [58].…”
Section: Application Areasmentioning
confidence: 99%
“…Virtual reality interaction uses the hand gesture to manipulate the virtual movements using one or two hands for 2D and 3D interactions display (Murthy, 2009). Some virtual reality applications are available in (Bertsch, 2009;Rodriguez, 2008;Guan, 2008). Thomas (2008) worked with multimodal user interfaces that include visual, acoustic and haptic I/O.…”
Section: Virtual Realitymentioning
confidence: 99%
“…Hofmann, F. et al [4] presented the velocity profile based method which utilize HMM to recognize human gestures. Portillo-Rodriguez [5] et al proposed a FSM based recognition method. Jani Mantyjarvi et al treated the gesture recognition technology as an interactive method in a design environment [6], and developed a system named Smart Design Studio.…”
Section: Introductionmentioning
confidence: 99%