ACM SIGGRAPH 2009 Papers 2009
DOI: 10.1145/1576246.1531368
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Detail preserving continuum simulation of straight hair

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Cited by 15 publications
(4 citation statements)
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“…GMG is used for structured meshes so it is usually faster than AMG. It not only can be used directly such as the GMG to simulate high resolution elastic deformation model, 8 but also can be used as preconditioning method for PCG to get faster such as the lightweight GMG for smoke simulation 9 . However, natural GMG construction may leads physically separated regions to merge on a coarse grid, resulting in slow convergence and large error.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…GMG is used for structured meshes so it is usually faster than AMG. It not only can be used directly such as the GMG to simulate high resolution elastic deformation model, 8 but also can be used as preconditioning method for PCG to get faster such as the lightweight GMG for smoke simulation 9 . However, natural GMG construction may leads physically separated regions to merge on a coarse grid, resulting in slow convergence and large error.…”
Section: Related Workmentioning
confidence: 99%
“…It not only can be used directly such as the GMG to simulate high resolution elastic deformation model, 8 but also can be used as preconditioning method for PCG to get faster such as the lightweight GMG for smoke simulation. 9 However, natural GMG construction may leads physically separated regions to merge on a coarse grid, resulting in slow convergence and large error. Though the graph-based topology-aware GMG construction method 1 can settle the problem, it increases memory consumption and reduces the maximum applicable resolution.…”
Section: Related Workmentioning
confidence: 99%
“…These methods partly inspire our work on collision handling for cohesive wet strands. Also, a few authors have treated strands or other deformable thin structures as a fluid-like material and hence adopted continuumbased collision handling [Fei et al 2018;Hadap and Magnenat-Thalmann 2001;Lee et al 2019;McAdams et al 2009], where contact and friction are solved globally on a uniform grid. These methods either need an extra pass of traditional penalty-based collision handling or can be numerically difficult for simulating stiff strands.…”
Section: Strand Simulationmentioning
confidence: 99%
“…Foster and Metaxas used particles for tracking liquids in [Foster and Metaxas 1996]. Most applications in computer graphics are for incompressible flows using a MAC-grid [Harlow and Welch 1965] pressure projection to enforce incompressibility in the grid momentum update [Batty et al 2007;Batty and Bridson 2008;Boyd and Bridson 2012;Larionov et al 2017;McAdams et al 2009;Zhang et al 2016]. Unilateral incompressibility, where a divergence-inequality constraint replaces the divergence-free constraint, has been used with FLIP for a wide range of applications.…”
Section: Previous Workmentioning
confidence: 99%