2016
DOI: 10.11591/ijeecs.v4.i3.pp649-654
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Designing Multi-Dimensional User Interaction for a Virtual Museum System

Abstract: The focus of this study is to improve the display platform for the State of Terengganu Virtual Museum System (muziummaya.terengganu.gov.my user requirements analysis, interface design, and usability evaluation. The result of this research is the design of a multi-dimensional user interaction context that meets the display requirements and navigation information for mobile devices. Keywords: user interaction, information presentation, designing mobile interface, virtual museumCopyright © 2016 Institute of Adv… Show more

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Cited by 3 publications
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“…It has been stated that virtual museums are an application that is fun, interesting, can create the desired content, offers a technological environment and can offer visuality. Kampouropoulou et al, (2015) and Tengku, Ashaari and Rahim (2016), evaluating the efficiency of virtual museums in line with the opinions of students shows parallelism with the existing study. It is stated that virtual museums make lessons more enjoyable, create an active environment, and the importance of virtual museums has emerged in most studies (Islek & Asiksoy, 2019).Similarly, Okumuş and Vurgan (2021) state that one of the technology-based applications is the transfer of virtual museums to the classroom environment, which contributes significantly to making the lesson more concrete and understandable.…”
Section: Resultssupporting
confidence: 69%
“…It has been stated that virtual museums are an application that is fun, interesting, can create the desired content, offers a technological environment and can offer visuality. Kampouropoulou et al, (2015) and Tengku, Ashaari and Rahim (2016), evaluating the efficiency of virtual museums in line with the opinions of students shows parallelism with the existing study. It is stated that virtual museums make lessons more enjoyable, create an active environment, and the importance of virtual museums has emerged in most studies (Islek & Asiksoy, 2019).Similarly, Okumuş and Vurgan (2021) state that one of the technology-based applications is the transfer of virtual museums to the classroom environment, which contributes significantly to making the lesson more concrete and understandable.…”
Section: Resultssupporting
confidence: 69%