2020
DOI: 10.21606/drs.2020.284
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Designing in virtual environments: The integration of virtual reality tools into industrial design research and education

Abstract: Virtual reality (VR) has become an increasingly common tool in consumer and professional settings. While there are many documented applications of industrial designers using VR in large corporations, there is limited literature detailing applications in studio-based education. This paper shares learnings from three case-studies across undergraduate, postgraduate, and design research projects. These projects share some of the possibilities and limitations of VR tools for future industrial design practitioners. … Show more

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Cited by 4 publications
(2 citation statements)
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“…Prior studies established the great potential that VR and related technologies have in industrial/product design education [1], [2], [3], [4], [5]. An experimental study that examined three case studies including undergraduates, postgraduates, and design research concluded that VR had progressed beyond being a tool for visualisation and decision-making and might be ready to play a critical role in all phases of the design process [6]. In the field of industrial design education, several studies examined the effectiveness of using VR to aid design learning [7], [1], another study focused on the usefulness and ease of use of VR [2].…”
Section: Rationales For the Studymentioning
confidence: 99%
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“…Prior studies established the great potential that VR and related technologies have in industrial/product design education [1], [2], [3], [4], [5]. An experimental study that examined three case studies including undergraduates, postgraduates, and design research concluded that VR had progressed beyond being a tool for visualisation and decision-making and might be ready to play a critical role in all phases of the design process [6]. In the field of industrial design education, several studies examined the effectiveness of using VR to aid design learning [7], [1], another study focused on the usefulness and ease of use of VR [2].…”
Section: Rationales For the Studymentioning
confidence: 99%
“…In contrast, Hamurcu et al (2020), analysed the efforts of using VR in industrial design in professional and educational contexts by focusing on VR as a tool to represent and communicate design ideas [4]. Roberts et al (2020) investigated using VR to aid in the design process across various stages from early conception through usability testing [6]. Jimeno et al (2016) narrowed the focus to using VR sketch drawing software in the design process [3].…”
Section: Rationales For the Studymentioning
confidence: 99%