Proceedings of the 7th ACM Conference on Designing Interactive Systems 2008
DOI: 10.1145/1394445.1394452
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Designing e-learning games for rural children in India

Abstract: Poor literacy remains a barrier to economic empowerment in the developing world. Of particular importance is fluency in a widely spoken "world language" such as English, which is typically a second language for these low-income learners. We make the case that mobile games on cellphones is an appropriate solution in the typical ecologies of developing regions. The challenge is to design e-learning games that are both educational and pleasurable for our target learners, who have limited familiarity with high tec… Show more

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Cited by 73 publications
(45 citation statements)
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References 12 publications
(3 reference statements)
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“…Each game followed a teaching, game play, and practice sequence. This sequence was informed and refined through earlier usability testing in the field [17]. Our prior research has not, however, involved educational games that support speech recognition.…”
Section: Game Designsmentioning
confidence: 99%
“…Each game followed a teaching, game play, and practice sequence. This sequence was informed and refined through earlier usability testing in the field [17]. Our prior research has not, however, involved educational games that support speech recognition.…”
Section: Game Designsmentioning
confidence: 99%
“…This study collects the questionnaires and analyzes the respondents' questions, and finds out the distribution of the system satisfaction indicators, and the system can help the comic creation education related applications, and can improve the learner's interest Questionnaires on the issue, get a relatively high level of consent (Hosler & Boomer, 2011). The results of this study show that the system is designed to create a comic script by the creator of the comic script, with a considerable degree of fun (Deterding et al, 2011, May;Kam et al, 2008;Lazarinis et al, 2015), can improve the interest of learners (Kim, 2008), and can help learners used in comic story writing writing exercises, and tested It is hoped that the sustainable development of this system, for the development of comic bookwriter creation of other functions, is a worthy of continuous research direction ( Table 7).…”
Section: Comic Script Creation Educational Application Analysismentioning
confidence: 83%
“…What tutorial methods are most useful? Could a lighter weight tool be designed for alternative platforms, such as mobile phones, as has been done with the educational games for English-as-a-second language instruction in the MILLEE project [7]? There is significant scope for further research on the role of computing technology in improving child literacy in developing communities.…”
Section: Discussionmentioning
confidence: 99%