2017 IEEE Pacific Visualization Symposium (PacificVis) 2017
DOI: 10.1109/pacificvis.2017.8031578
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Design space for spatio-data coordination: Tangible interaction devices for immersive information visualisation

Abstract: We introduce the concept of "spatio-data coordination" (SD coordination) which defines the mapping of user actions in physical space into the space of data in a visualisation. SD coordination is intended to lower the user's cognitive load when exploring complex multidimensional data such as biomedical data, multiple data attributes vs time in a space-time-cube visualisation, or three-dimensional projections of three-or-higher-dimensional data sets. To inform the design of interaction devices to allow for SD co… Show more

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Cited by 46 publications
(48 citation statements)
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“…1). Moreover, we selected a one-to-one mapping between gestural interactions in the physical and virtual worlds, instead of a laser-pointer-based approach, to reduce the user's cognitive workload [12], and to afford higher precision, stronger stereopsis, and head-motion parallax through body-relative interactions within arm's reach [40].…”
Section: Interaction Designmentioning
confidence: 99%
See 1 more Smart Citation
“…1). Moreover, we selected a one-to-one mapping between gestural interactions in the physical and virtual worlds, instead of a laser-pointer-based approach, to reduce the user's cognitive workload [12], and to afford higher precision, stronger stereopsis, and head-motion parallax through body-relative interactions within arm's reach [40].…”
Section: Interaction Designmentioning
confidence: 99%
“…For comparisons between the STC and 2D interactive maps or animations, for example, selected tasks often require a good integration of space and time. In the case of the immersive STC, we believe that tasks with more requirement for interaction or involving comparisons between multiple objects and events are more likely to enable us to identify performance differences in comparison with a regular desktop-based STC, due to the more intuitive, one-to-one mapping between real and virtual actions [12].…”
Section: How To Evaluate An Immersive Stc?mentioning
confidence: 99%
“…One limitation that both touch-and mouse-based interaction face is the problem of 3D data manipulation within a 2D interaction space. Tangible interaction benefits from physicality and the use of human natural motor skills to ease coordination within the interaction space [9]. One limitation of tangible lenses, though, are their rather fixed size and shape.…”
Section: Related Workmentioning
confidence: 99%
“…Recent VR visualization systems such as ImAxes [5] have demonstrated the potential for immersive tools to enable new kinds of spatial exploration and comparison [4].…”
Section: Vr Information Visualizationmentioning
confidence: 99%