2020
DOI: 10.1007/978-981-15-4409-5_67
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Design of Learning Digital Tools Through a User Experience Design Methodology

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Cited by 3 publications
(3 citation statements)
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“…The outcomes coincide with the implications pointed out by Lenette (2022), who states how PAR allows prioritizing the value of experiential knowledge to generate strategies toward transformation. Moreover, the use of UCD is in line with Franco et al (2020), who emphasized the importance of focusing on the potential experience of users during their journey in pedagogical activities. The convergence of methodologies such as PAR and UCD, which allow the active participation of researchers while taking into account the potential perspective of users, is suitable for proposing preliminary educational platform models.…”
Section: Itsementioning
confidence: 86%
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“…The outcomes coincide with the implications pointed out by Lenette (2022), who states how PAR allows prioritizing the value of experiential knowledge to generate strategies toward transformation. Moreover, the use of UCD is in line with Franco et al (2020), who emphasized the importance of focusing on the potential experience of users during their journey in pedagogical activities. The convergence of methodologies such as PAR and UCD, which allow the active participation of researchers while taking into account the potential perspective of users, is suitable for proposing preliminary educational platform models.…”
Section: Itsementioning
confidence: 86%
“…How will a user interact with the proposed platform? UCD also involves recognizing and envisioning the user's learning experience as the user goes through the pedagogical strategies leading to the stated objective (Franco et al, 2020).…”
Section: Itsementioning
confidence: 99%
“…The selection of digital tools is based on their clarity, order, ease for learning and entertainment aspect (Figure 2). Thus, the integration of digital tools during the learning process should be based on user interaction and experience, which assumes that it is important to consider the user's experience framework for the development of learning resources (Gallardo & Rivera, 2020;Mendoza et al, 2020).…”
Section: Discussionmentioning
confidence: 99%