2020
DOI: 10.1109/tts.2020.2992669
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Design Lessons From AI’s Two Grand Goals: Human Emulation and Useful Applications

Abstract: Researchers' goals shape the questions they raise, collaborators they choose, methods they use, and outcomes of their work. This article offers a fresh vision of artificial intelligence (AI) research by suggesting a simplification to two goals: 1) emulation to understand human abilities to build systems that perform tasks as well as or better than humans and 2) application of AI methods to build widely used products and services. Researchers and developers for each goal can fruitfully work along their desired … Show more

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Cited by 73 publications
(38 citation statements)
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“…User experience design promotes improved interfaces, which guide users to ensure that they understand how decisions are made and have recourse when they wish to challenge the decision. These traditional humancomputer interaction methods and guidelines [104,100] are being updated by leading corporations and researchers to meet the needs of HCAI [102,103].…”
Section: Software Engineering Workflowsmentioning
confidence: 99%
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“…User experience design promotes improved interfaces, which guide users to ensure that they understand how decisions are made and have recourse when they wish to challenge the decision. These traditional humancomputer interaction methods and guidelines [104,100] are being updated by leading corporations and researchers to meet the needs of HCAI [102,103].…”
Section: Software Engineering Workflowsmentioning
confidence: 99%
“…These guidelines build on a long history of user interface design [104,100] and newer research on designing interfaces for HCAI systems [29,4,103]. However, guidelines have to be taught to user interface designers, programmers, AI engineers, product managers, and policy makers, whose practices gain strength if there are organizational mechanisms for ensuring enforcement, granting exemptions, and making enhancements.…”
Section: Hiring and Training Oriented To Safetymentioning
confidence: 99%
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“…However, no matter how intelligent and autonomous AI agents become in certain respects, at least for the foreseeable future, they probably will remain unconscious machines or special-purpose devices that support humans in specific, complex tasks. As digital machines they are equipped with a completely different operating system (digital vs biological) and with correspondingly different cognitive qualities and abilities than biological creatures, like humans and other animals ( Moravec, 1988 ; Klein et al, 2004 ; Korteling et al, 2018a ; Shneiderman, 2020a ). In general, digital reasoning- and problem-solving agents only compare very superficially to their biological counterparts, (e.g.…”
Section: Introduction: Artificial and Human Intelligence Worlds Of Differencementioning
confidence: 99%
“…While there is an understandable attraction for some researchers and designers to make computers that are intelligent, autonomous, and human-like, that desire should be balanced by appreciating that many users want to be in control of technologies that support their abilities, raise their self-efficacy, respect their responsibility, and enable their creativity. Shneiderman (2020b) describes four such design tradeoffs that challenge designers of HCAI applications, and offers combined designs that bring the best of both ( Figure 6): Figure 6. Four issues raised by the Emulation and Application Goals, which lead to combined designs that balance intelligent, autonomous, and human-like qualities with an appreciation that many users want to be in control of technologies that support their self-efficacy, responsibility, and creativity…”
Section: Shift From Emulating Humans To Empowering Peoplementioning
confidence: 99%