Volume 7: 29th International Conference on Design Theory and Methodology 2017
DOI: 10.1115/detc2017-68382
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Design Innovation: A Study of Integrated Practice

Abstract: Design is a ubiquitous human activity. Design is valued by individuals, teams, organizations, and cultures. There are patterns and recurrent phenomena across the diverse set of approaches to design and also variances. Designers can benefit from leveraging conceptual tools like process models, methods, and design principles to amplify design phenomena. There are many variant process models, methods, and principles for design. Likewise, usage of these conceptual tools differentiates in industrial contexts. We pr… Show more

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Cited by 38 publications
(32 citation statements)
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“…Gerber developed Mockups as a tool to teach prototyping principles and mindsets, while engaging teams at the start of a project (Gerber, 2015). User journey diagrams, empathy maps, and personas are commonly used tools during the discovery phase of a project to gain empathy and understanding of the opportunity and users (IDEO, 2015;Camburn et al, 2017b). The popularity of online platforms that share design tools and methods, like IDEO's Design Kit (designkit.org;IDEO, 2015) or Berkeley and MIT's Design Exchange (thedesignexchange.org;Roshuni et al, 2015), points to the utility and need for such design tools.…”
Section: Iced19mentioning
confidence: 99%
See 1 more Smart Citation
“…Gerber developed Mockups as a tool to teach prototyping principles and mindsets, while engaging teams at the start of a project (Gerber, 2015). User journey diagrams, empathy maps, and personas are commonly used tools during the discovery phase of a project to gain empathy and understanding of the opportunity and users (IDEO, 2015;Camburn et al, 2017b). The popularity of online platforms that share design tools and methods, like IDEO's Design Kit (designkit.org;IDEO, 2015) or Berkeley and MIT's Design Exchange (thedesignexchange.org;Roshuni et al, 2015), points to the utility and need for such design tools.…”
Section: Iced19mentioning
confidence: 99%
“…The professionals were from two large organizations, groups one and two were from the same engineering and defense company and group three was from a telecommunications company. These professionals were trained in the Design Innovation process over 2 or 3 days, where they actively engaged in all 4 stages of the process: Discover, Define, Develop, and Deliver on their own company ICED19 design challenges (Camburn et al, 2017b). These challenges ranged from designing for autonomous vehicles to enhancing safety protocol in the field to planning for the future of 5G networks.…”
Section: Validating Prototyping Canvas V2mentioning
confidence: 99%
“…Some review papers focus on general design or "engineering design" models, including the work of Evbuomwan et al [1], Gericke and Blessing [2], and Chakrabarti and Blessing [3]. Some more comprehensive reviews of more specific design methods and tools include those of Camburn et al [4], Foo et al [5], and the Design Exchange [6], which focus on design approaches across each stage of the design process. More specialized to the software engineering discipline, Munassar and Govardhan [7], Bhuvaneswari and Prabaharan [8], and Arora and Arora [9] conducted reviews that focus on Software Development Life Cycle approaches.…”
Section: Scopementioning
confidence: 99%
“…To provide some context to these projects, we introduce the Design Innovation Process Model (shown in Figure 3) -a systematic approach used in these projects for achieving success [11,42]. This model is distinguished by its approach of breaking down design innovation process into 4 main areas or phases -Discover, Define, Develop and Deliver.…”
Section: Industry Projectmentioning
confidence: 99%