2013
DOI: 10.1145/2487228.2487238
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Depth synthesis and local warps for plausible image-based navigation

Abstract: Modern camera calibration and multiview stereo techniques enable users to smoothly navigate between different views of a scene captured using standard cameras. The underlying automatic 3D reconstruction methods work well for buildings and regular structures but often fail on vegetation, vehicles, and other complex geometry present in everyday urban scenes. Consequently, missing depth information makes Image-Based Rendering (IBR) for such scenes very challenging. Our goal is to provide plausible free-viewpoint … Show more

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Cited by 322 publications
(332 citation statements)
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“…Most IBR systems can be classified into two types -proxy based [5,15] and image warping approaches [7,6]. The former apply a view-dependent texture on the 3D model of the scene while the latter warp input images and blend the warped images to synthesize the final result.…”
Section: Previous Workmentioning
confidence: 99%
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“…Most IBR systems can be classified into two types -proxy based [5,15] and image warping approaches [7,6]. The former apply a view-dependent texture on the 3D model of the scene while the latter warp input images and blend the warped images to synthesize the final result.…”
Section: Previous Workmentioning
confidence: 99%
“…Proxy-based approaches require an accurate 3D model which is essentially impossible to obtain using state of the art 3D reconstruction [17]. The very recent work on depth synthesis and warp-based rendering [6], does provide rendering quality which is acceptable for some level of VR display. The quality of the rendered images -given specific restrictions which we develop below -is definitely acceptable for the type of immersive VR we will use in this study, despite some residual visual artifacts.…”
Section: Previous Workmentioning
confidence: 99%
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