2021
DOI: 10.48550/arxiv.2105.00261
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DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras

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Cited by 20 publications
(36 citation statements)
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“…The problem of digital reconstruction of humans is a long-standing problem in computer vision and computer graphics. Traditional methods usually achieve high quality with complicated capture setups such as multi-view capture studio [8,36,35] or RGB-D camera arrays [33,30]. To reduce capture efforts, recent methods leverage deep neural networks to directly reconstruct 3d humans from even single images [20,27,14,7].…”
Section: Related Workmentioning
confidence: 99%
“…The problem of digital reconstruction of humans is a long-standing problem in computer vision and computer graphics. Traditional methods usually achieve high quality with complicated capture setups such as multi-view capture studio [8,36,35] or RGB-D camera arrays [33,30]. To reduce capture efforts, recent methods leverage deep neural networks to directly reconstruct 3d humans from even single images [20,27,14,7].…”
Section: Related Workmentioning
confidence: 99%
“…For multi-view human reconstruction, PIFu uses a naive average pooling operation for multi-view feature fusion, which is not efficient enough to fuse the geometry details that observed in the multi-view input images. [18] uses SMPL as the geometry prior to solve the occlusion problem in multi-person reconstruction, but the usage of SMPL not only makes the reconstruction results might be pixel-misaligned, but also makes it unable to reconstruct the human cases with loose clothes, such as long dress. In contrast, without using any geometry prior, we present a pixel-aligned spatial transformer for multi-view feature fusion, enabling us to produce pixel-aligned highly detailed reconstruction results.…”
Section: Related Workmentioning
confidence: 99%
“…3. Though the usage of SMPL model makes the reconstruction results of [18] more robust, it will cause two problems: 1) the reconstruction results might be pixelmisaligned as the SMPL models do not contain any geometry details, this misalignment will result in artifacts in the rendering results, 2) it will be difficult to reconstruct humans with loose clothes, such as long dress. For this end, we have to find a way to robustly reconstruct humans without using any geometry prior, enabling us to produce pixel-aligned reconstruction results and handle the humans cases with loose clothes.…”
Section: Preliminarymentioning
confidence: 99%
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“…However, these are expensive commercial datasets and therefore their accessibility is limited to companies that have the financial resources to purchase them . Consequently, researchers have created other databases of 3D human models to train deep learning methods [Zheng et al, 2019 Irish Machine Vision and Image Processing Conference (IMVIP) | DOI: 10.56541/SOWW6683 ISBN 978-0-9934207-7-1 , Pumarola et al, 2019, Gabeur et al, 2019, Caliskan et al, 2020. But these datasets are limited in the quality of the models and the number poses because of the effort and equipment needed for the capture and preparation of the data.…”
Section: Introductionmentioning
confidence: 99%