“…We argue that as with any artifact, the specific design of any autonomous system -such as our choir of drones -will encourage certain movements, certain aesthetic experiences, certain practices and responses, while discouraging others [18,23,36]. In a sense, as designers, we leave behind a set of 'sedimented movements' embedded in the particulars of the system, movements that we invite our end-users to engage with, sometimes repeatedly over and over, such as pinching at the mobile phone interface to interact with a map, or copying from one row to the next in an Excel-sheet.…”