Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing 2016
DOI: 10.1145/2971648.2971730
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Cited by 80 publications
(15 citation statements)
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“…The design and use of ATs is a now established thread of research in HCI. Relevant, for example, are projects that have used computer vision to support people with vision impairments to complete tasks like identifying objects, people, and the contents of photos on social media [8], [40], [41], [49], [53], [78], [88], [90], [91], [92], [93], [94], [95]. For example, VizWiz [8] allowed blind people to photograph images for algorithms or crowd workers to describe.…”
Section: Ai Ats and Social Interactionsmentioning
confidence: 99%
See 1 more Smart Citation
“…The design and use of ATs is a now established thread of research in HCI. Relevant, for example, are projects that have used computer vision to support people with vision impairments to complete tasks like identifying objects, people, and the contents of photos on social media [8], [40], [41], [49], [53], [78], [88], [90], [91], [92], [93], [94], [95]. For example, VizWiz [8] allowed blind people to photograph images for algorithms or crowd workers to describe.…”
Section: Ai Ats and Social Interactionsmentioning
confidence: 99%
“…In the data driven approaches popular in contemporary AI systems and being introduced into ATs [4], [8], [27], [40], [41], [49], [53], [58], [78], [88], [90], [91], [92], [93], [94], [95] these mundane attunements present a challenge. When what matters in the work of access is open, attuned in response to so many contingencies, how do we find datasets that might afford aggregation in any meaningful sense and that lead to the identification of actionable patterns of interaction that aren't too general?…”
Section: Mundane Attunementmentioning
confidence: 99%
“…Zhao et al [31] conducted a study examining lay-users' interactions with an augmented reality pattern recognition system designed to assist users with low vision in a product search task, by highlighting regions of a head mounted display with visual feedback. The feedback in this case was derived from the output of the pattern matching processing pipeline.…”
Section: Informing Users Of Smart Systemsmentioning
confidence: 99%
“…[30][31][32][33][34][35][36][37][38][39] and 33 between 20-29. For more detailed information please see the supplemental materials.…”
mentioning
confidence: 99%
“…AR technologies have also been explored in the context of improving accessibility to the real world. For instance, CueSee uses head-mounted AR to help people with low vision better fnd objects of interest by visually overlaying diferent cues to help mark an item or make it easier to see [77]. VizLens overlays an audio interface onto visual (and inaccessible) physical interfaces [22], so that a blind person can use them.…”
Section: Introductionmentioning
confidence: 99%