2015
DOI: 10.1007/978-3-319-22747-4_1
|View full text |Cite
|
Sign up to set email alerts
|

Crowdsourcing and Knowledge Co-creation in Virtual Museums

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
5
0

Year Published

2016
2016
2023
2023

Publication Types

Select...
4
2
2

Relationship

1
7

Authors

Journals

citations
Cited by 12 publications
(6 citation statements)
references
References 11 publications
0
5
0
Order By: Relevance
“…For example, the Australia Newspaper Digitization Project (ANDP), initiated by the National Library of Australia, is dedicated to improving the searchability of digitized newspaper items using crowdsourced corrections of the text generated by the Optical Character Recognition (OCR) tools (Zhang et al, 2022). For another example, Biella et al (2016) proposed a practice‐driven approach to support crowdsourcing and co‐curation in virtual museums by engaging nonprofessionals in creating digital 2D or 3D exhibits.…”
Section: Core Genres Of Vccmentioning
confidence: 99%
“…For example, the Australia Newspaper Digitization Project (ANDP), initiated by the National Library of Australia, is dedicated to improving the searchability of digitized newspaper items using crowdsourced corrections of the text generated by the Optical Character Recognition (OCR) tools (Zhang et al, 2022). For another example, Biella et al (2016) proposed a practice‐driven approach to support crowdsourcing and co‐curation in virtual museums by engaging nonprofessionals in creating digital 2D or 3D exhibits.…”
Section: Core Genres Of Vccmentioning
confidence: 99%
“…Automated recommender platforms support users in selecting appropriate software frameworks, interfaces, and interaction styles. For reliable methods, several recommendation frameworks were developed in [3,8,41]. Visualization tools or techniques and metrics can be recommended depending on the data category [35] and requirements for the quality criteria.…”
Section: General Vandv Assessmentmentioning
confidence: 99%
“…It enables dynamic generation and publication of arbitrary room designs and generates virtual museum (VM) environments according to given parameters and metadata designs specified in the VM modeling language ViMCOX. It was used to implement a virtual version of the Leopold Fleischhacker Museum (LFM) within a four-year crowdsourcing project [8]. A virtual version of LFM consists primarily of annotated photographs and reconstructed tombstones.…”
Section: Vandv Assessment -Various Examplesmentioning
confidence: 99%
“…Other than crowdsourcing transcription, it has only been in the last few years that museums, actual and virtual, have used social media and the internet as a means to obtain content for collections and exhibitions, particularly at Art Museums (Biella et al 2015;Gammerman 2014;Martinez 2014). Additionally, the Smithsonian National Museum of American History's American Stories exhibition relied upon crowdsourcing for verbal descriptions of objects for audio tours (Davis 2013), while the National Library of Australia has previously relied on online photo sharing site Flickr to expand their existing photo archive (Russo et al 2008), and the Maxwell Museum of anthropology used twitter to collect a protest sign for their No Hate No Fear: Responses to the Presidential Ban on Refugees and Immigrants exhibition, just before they began work on the Entering Standing Rock exhibition.…”
Section: Crowdsourcing Contentmentioning
confidence: 99%