2016
DOI: 10.1145/2897824.2925894
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Crowd-driven mid-scale layout design

Abstract: We propose a novel approach for designing mid-scale layouts by optimizing with respect to human crowd properties. Given an input layout domain such as the boundary of a shopping mall, our approach synthesizes the paths and sites by optimizing three metrics that measure crowd flow properties: mobility, accessibility, and coziness. While these metrics are straightforward to evaluate by a full agent-based crowd simulation, optimizing a layout usually requires hundreds of evaluations, which would require a long ti… Show more

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Cited by 79 publications
(44 citation statements)
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“…In the future, we plan to discuss such evacuation guidance with potential users, seek their feedback, and eventually develop a practical application. It would be compelling to compute evacuation routes combined with traffic [51] and layout design [52]. Finally, it would be important to improve the crowd simulation based on human factors and the data extracted from crowd videos [47].…”
Section: Discussionmentioning
confidence: 99%
“…In the future, we plan to discuss such evacuation guidance with potential users, seek their feedback, and eventually develop a practical application. It would be compelling to compute evacuation routes combined with traffic [51] and layout design [52]. Finally, it would be important to improve the crowd simulation based on human factors and the data extracted from crowd videos [47].…”
Section: Discussionmentioning
confidence: 99%
“…Their subsequent work [PYB*16] proposes an integer‐programming‐based approach to generate networks starting from functional specifications. Feng et al [FYY*16] focus on mid‐scale layout modeling based on human crowds. Given a layout domain, their approach synthesizes crowd‐aware layouts by considering the crowd flow.…”
Section: Related Workmentioning
confidence: 99%
“…Feng et al. [FYY*16] propose an approach to generate mid‐scale layout designs optimized by crowd properties that assume each agent knows the locations of their destinations. They use non‐linear trained regressors to avoid hundreds of long‐time simulations and, given a domain like a shopping mall, the method can find the paths and sites optimizing mobility, accessibility and coziness.…”
Section: Related Workmentioning
confidence: 99%
“…Overall, our approach has three main differences as compared to prior work: (i) we use the contagion concept from [BDM*15] to model the interaction among people and urban signs and to provide a way of simulating the sharing of visible information in an initially unknown pedestrian environment; (ii) we use inverse modelling to determine a parameterized procedural representation of an urban walkway system and (iii) we simulate large‐scale human crowds' one order of magnitude faster than [FYY*16] and [dLBRM*12].…”
Section: Related Workmentioning
confidence: 99%
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