2018
DOI: 10.1007/s11042-018-6091-5
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Cross-objects user interfaces for video interaction in virtual reality museum context

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Cited by 16 publications
(5 citation statements)
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“…Among them, the big shirt is a big cardigan with a standup collar and a right hem, and the front and rear pieces are set with waist darts to form a fit structure. 4 The right shoulder, big placket, back shoulder, left front lower side, cuffs, etc. are stitched with printed fabrics, and the stitching, neckline, and hem are provided with molding decorative seams; the closure of the placket is provided with black Chinese-style disk buttons.…”
Section: Mazu Clothing Style Structure Designmentioning
confidence: 99%
“…Among them, the big shirt is a big cardigan with a standup collar and a right hem, and the front and rear pieces are set with waist darts to form a fit structure. 4 The right shoulder, big placket, back shoulder, left front lower side, cuffs, etc. are stitched with printed fabrics, and the stitching, neckline, and hem are provided with molding decorative seams; the closure of the placket is provided with black Chinese-style disk buttons.…”
Section: Mazu Clothing Style Structure Designmentioning
confidence: 99%
“…At the same time, we recorded the real-time eye movements of the user and the exhibits viewed. For details about the virtual museum, we suggest that interested readers refer to Sun et al (2018).…”
Section: Edvammentioning
confidence: 99%
“…-Cross-Object User Interfaces (COUI) -Cross-objects user interfaces is a literally new term that describes user interfaces spatially distributed across object surfaces in the physical world and the virtual reality in a similar way. In contrast to tangible user interfaces, COUIs are inhabited in physical or virtual objects in flexible ways and are compatible with multiple and different interaction methods (Sun et al 2018;Li et al 2017).…”
Section: Types Of Interfacesmentioning
confidence: 99%