2018
DOI: 10.1386/vcr.8.2.189_1
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Crafting virtual reality

Abstract: This text describes, illustrates and theorizes the creation of a virtual reality (VR) landscape/game/sojourn, titled One for Sorrow, an artwork that seeks to confound the dichotomies between hand and digital making and the illusion of two dimensionality versus three dimensionality. This text also describes the making process as a way to position and trouble the translation of the handmade into the digital using collage, assemblage and montage along with craft theory. Although ostensibly a firstperson puzzle ga… Show more

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Cited by 4 publications
(2 citation statements)
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“…In this context, virtual reality (VR), as one of the most important technological changes of recent times, consists of the sensorial immersion in a world that is based on real and unreal environments (generated artificially) that can be perceived through the use of accessories. A more formal concept defines it as the representation of scenes or images of objects produced by a computer system, which makes them look real [58,59].…”
Section: Theoretical and Conceptual Frameworkmentioning
confidence: 99%
“…In this context, virtual reality (VR), as one of the most important technological changes of recent times, consists of the sensorial immersion in a world that is based on real and unreal environments (generated artificially) that can be perceived through the use of accessories. A more formal concept defines it as the representation of scenes or images of objects produced by a computer system, which makes them look real [58,59].…”
Section: Theoretical and Conceptual Frameworkmentioning
confidence: 99%
“…The preservation of sculpture works of art has always been a problem for sculptors. Now, the digital storage of sculpture art can save space and space problems, prevent sculpture damage, and at the same time, it can process and copy data at any time, and output sculpture works at any time [11]. Thirdly, the virtual reality technology makes the means of sculpture art production mechanized.…”
Section: Introductionmentioning
confidence: 99%