2009
DOI: 10.1109/tsmcb.2009.2017273
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Cooperative Control and Potential Games

Abstract: Abstract-We present a view of cooperative control using the language of learning in games. We review the game-theoretic concepts of potential and weakly acyclic games, and demonstrate how several cooperative control problems, such as consensus and dynamic sensor coverage, can be formulated in these settings. Motivated by this connection, we build upon game-theoretic concepts to better accommodate a broader class of cooperative control problems. In particular, we extend existing learning algorithms to accommoda… Show more

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Cited by 469 publications
(323 citation statements)
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References 28 publications
(39 reference statements)
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“…However, there may also exist suboptimal pure Nash equilibrium that do not maximize the potential function [22]. Therefore, the key problem lies in how to design the mechanism to achieve the global optimization in a fully distributed way for the VSPs.…”
Section: Potential Gamementioning
confidence: 99%
“…However, there may also exist suboptimal pure Nash equilibrium that do not maximize the potential function [22]. Therefore, the key problem lies in how to design the mechanism to achieve the global optimization in a fully distributed way for the VSPs.…”
Section: Potential Gamementioning
confidence: 99%
“… A global objective function, i.e., the potential function, was established to capture the notion of consensus [8].…”
Section: B Alternative Scenario Selection For Flood Mitigation Optimmentioning
confidence: 99%
“…Therefore, if all players update their actions using the learning algorithm SAP with sufficiently large β, then the players will asymptotically reach a consensus with arbitrarily high probability [8].…”
Section: Advances In Computer Science Research Volume 58mentioning
confidence: 99%
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