2022
DOI: 10.1155/2022/4364360
|View full text |Cite
|
Sign up to set email alerts
|

Construction and Application of Virtual Reality-Based Sports Rehabilitation Training Program

Abstract: This paper adopts virtual reality technology to conduct in-depth research and analysis on sports rehabilitation training, designs a corresponding sports rehabilitation training program, and applies it to practice. An AR algorithm based on dynamic target tracking under VSLAM is proposed. The algorithm can effectively reject dynamic targets in static scenes while ensuring that the virtual objects registered based on dynamic template target tracking are still in the world coordinate system of VSLAM. To facilitate… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
5

Relationship

0
5

Authors

Journals

citations
Cited by 5 publications
(1 citation statement)
references
References 15 publications
0
1
0
Order By: Relevance
“…The use of VR allows to reduce the cognitive anxiety of athletes ( Harrison et al, 2021 ) and helps them learn to control their body, emotions and behavior ( Biele, 2022 ). Ultimately, this leads to better performance ( di Fronso et al, 2020 ) and justifies the importance of gamification both for training athletes ( Cmentowski and Krueger, 2021 ; Uhm et al, 2022 ) and for solving the sports rehabilitation problems ( Yan, 2022 ). A VR basketball training system allows considering many factors, providing feedback and, thus, improving the efficiency of training ( Huang et al, 2019 ).…”
Section: Literature Reviewmentioning
confidence: 99%
“…The use of VR allows to reduce the cognitive anxiety of athletes ( Harrison et al, 2021 ) and helps them learn to control their body, emotions and behavior ( Biele, 2022 ). Ultimately, this leads to better performance ( di Fronso et al, 2020 ) and justifies the importance of gamification both for training athletes ( Cmentowski and Krueger, 2021 ; Uhm et al, 2022 ) and for solving the sports rehabilitation problems ( Yan, 2022 ). A VR basketball training system allows considering many factors, providing feedback and, thus, improving the efficiency of training ( Huang et al, 2019 ).…”
Section: Literature Reviewmentioning
confidence: 99%