2015
DOI: 10.1016/j.cja.2014.12.009
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Consensus based on learning game theory with a UAV rendezvous application

Abstract: Multi-agent cooperation problems are becoming more and more attractive in both civilian and military applications. In multi-agent cooperation problems, different network topologies will decide different manners of cooperation between agents. A centralized system will directly control the operation of each agent with information flow from a single centre, while in a distributed system, agents operate separately under certain communication protocols. In this paper, a systematic distributed optimization approach … Show more

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Cited by 17 publications
(7 citation statements)
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“…To maximize the system performance, the paths for the UAVs in the same coalition should satisfy simultaneous arrival as well as some other constraints, such as the kinematic constraint of a UAV and collision avoidance with obstacles. For the simultaneous arrival problem (also called rendezvous problem), the velocity-based [20,21] method has been used. The simultaneous arrival problem of multiple UAVs is addressed by a velocity control approach [20], the UAVs communicate with each other to make a consensus on the estimated time of arrival.…”
Section: Of 19mentioning
confidence: 99%
See 1 more Smart Citation
“…To maximize the system performance, the paths for the UAVs in the same coalition should satisfy simultaneous arrival as well as some other constraints, such as the kinematic constraint of a UAV and collision avoidance with obstacles. For the simultaneous arrival problem (also called rendezvous problem), the velocity-based [20,21] method has been used. The simultaneous arrival problem of multiple UAVs is addressed by a velocity control approach [20], the UAVs communicate with each other to make a consensus on the estimated time of arrival.…”
Section: Of 19mentioning
confidence: 99%
“…The simultaneous arrival problem of multiple UAVs is addressed by a velocity control approach [20], the UAVs communicate with each other to make a consensus on the estimated time of arrival. A distributed optimization algorithm based on game theory [21] was proposed for a UAV rendezvous problem, each UAV adjusts its velocity according to the states of its neighbors in a predefined time interval. However, this method is easy to cause velocity saturation [22] and a large amount of communication is required.…”
Section: Of 19mentioning
confidence: 99%
“…e (x,ã) = 1 2 Obviously, the local cost function form and the global cost function form satisfy the equation (2) in the Definition 1 and Assumptions (A − 1, 3, 4). So now we have constructed a potential game.…”
Section: The Stability Of Distributed System a Model-based Game mentioning
confidence: 99%
“…Multi-agent systems(MASs) have received attractive attention due to their wide applications, e.g., the consensus, formation, flocking and rendezvous of robots [1], UAVs [2] and mechanical components [3]. The main objective of distributed consensus control for multi-agent systems is to turn large and complex systems into small distributed systems which can communicate and coordinate with each other.…”
Section: Introductionmentioning
confidence: 99%
“…Zhang proposed a cooperative game-based optimal consensus algorithm to solve the multi-UAV rendezvous problem in the mission area (Zhang et al, 2015). Lin established a distributed optimization approach based on a learning game algorithm, and proved the convergence of the algorithm (Lin and Liu, 2014). These algorithms provide the UAV rendezvous problem with optimal solutions, but most of them are time consuming and cannot be used online.…”
Section: Introductionmentioning
confidence: 99%