1998
DOI: 10.1109/38.674971
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Computer vision for interactive computer graphics

Abstract: Computers looking through a camera at people is a potentially powerful technique to facilitate human-computer interaction. The computer can interpret the user's movements, gestures, and glances. Fundamental visual algorithms include tracking, shape recognition, and motion analysis. For interactive graphics applications, these algorithms need to be robust, fast, and run on inexpensive hardware. Fortunately, the interactive applications also make the vision problems easier: they constrain the possible visual int… Show more

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Cited by 152 publications
(73 citation statements)
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“…Freeman et al applied the idea of OH to create fast and simple hand interfaces [7]. The basic idea of OH is that hand pixels may vary in illumination, and pixel-bypixel difference leads to huge error in total.…”
Section: Orientation Histogrammentioning
confidence: 99%
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“…Freeman et al applied the idea of OH to create fast and simple hand interfaces [7]. The basic idea of OH is that hand pixels may vary in illumination, and pixel-bypixel difference leads to huge error in total.…”
Section: Orientation Histogrammentioning
confidence: 99%
“…Therefore, we have selected FD as a candidate. Freeman et al use Orientation Histogram which is a region-based global method, for several applications controlled by hand [7], [11]. Since there is no comparison of Orientation Histogram with others, and authors promote it in terms of both speed and recognition performance, we have also chosen it.…”
Section: Shape Representationsmentioning
confidence: 99%
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“…Many researchers have proposed the use of hand tracking and gesture recognition as a powerful and natural interface for interaction with computers, game machines, and/or television sets [1]- [6]. In particular, bare hand tracking allows the user to control devices without attaching additional devices.…”
Section: Introductionmentioning
confidence: 99%
“…Computer vision techniques have recently become very popular in user interface research [7] Shared Space makes heavy use of computer vision techniques for tracking and registering virtual objects in the physical world [2].…”
Section: Shared Space Integrates a Number Of Novel Interface Technolomentioning
confidence: 99%