2000 IEEE International Conference on Multimedia and Expo. ICME2000. Proceedings. Latest Advances in the Fast Changing World Of
DOI: 10.1109/icme.2000.871085
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Mixing realities in Shared Space: an augmented reality interface for collaborative computing

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Cited by 73 publications
(45 citation statements)
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“…Figure 10. AR with head mounted display and 3D graphic placed on fiducial marker (Billinghurst, Poupyrev et al 2000) Through the ability of the ARToolkit software (ARToolKit 2007) to robustly track the physical markers, users were able to interact and exchange markers, thus effectively collaborating in a 3D AR environment. When two corresponding markers were brought together, it would result in an animation being played.…”
Section: Ar In Collaborative Applicationsmentioning
confidence: 99%
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“…Figure 10. AR with head mounted display and 3D graphic placed on fiducial marker (Billinghurst, Poupyrev et al 2000) Through the ability of the ARToolkit software (ARToolKit 2007) to robustly track the physical markers, users were able to interact and exchange markers, thus effectively collaborating in a 3D AR environment. When two corresponding markers were brought together, it would result in an animation being played.…”
Section: Ar In Collaborative Applicationsmentioning
confidence: 99%
“…For example, the Shared Space application effectively combined AR with physical and spatial user interfaces in a face-to-face collaborative environment (Billinghurst, Poupyrev et al 2000). In this interface users wore a head mounted display (HMD) with a camera mounted on it.…”
Section: Ar In Collaborative Applicationsmentioning
confidence: 99%
“…Work by Billinghurst, Poupyrev, and May about mixed reality environments and how augmented reality allows for collaborative computing is important and relates to concepts we are addressing with in our project [1].…”
Section: Related Workmentioning
confidence: 99%
“…While molecular structures have been displayed using augmented reality before [1][6], we created a pipeline for using information from the Protein Data Bank and automatically loading it into an augmented reality scene for further display and interaction. We find it important to create an easy way for students, scientists, and anyone else to be able to visualize molecular structures using Augmented Reality because it offers an interactive three dimensional perspective that is typically not available in the classroom.…”
Section: Introductionmentioning
confidence: 99%
“…With current advances in tracking and increased computing power, there have been corresponding developments in mobile AR systems. There have also been a number of studies pertaining to mobile AR technologies attempting to overcome these technical challenges (Pasman & Woodward, 2003;Wither et al, 2006;Billinghurst et al, 2000;Farbiz et al, 2005). However, we should consider more than just such immediate technical questions, but rather work to resolve issues related to possible interfaces and contents for user interaction in ubiquitous computing environments.…”
Section: Introductionmentioning
confidence: 99%