Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 AC 2017
DOI: 10.1145/3123024.3124433
|View full text |Cite
|
Sign up to set email alerts
|

Computer game and wearable sensors based approach to promote physical activity for young men

Abstract: In this work, it was tested if a computer game and wearable sensors could be used to motivate young men to increase their everyday activity. The game itself was planned so that the possibility to play the game and success in it was dependent of how much activity the subject achieved during his everyday life. A pilot version of a computer game, called Space Pioneer, was developed for this purpose while the activity measures were collected using three type of sensors: pedometer, Polar Active activity monitor or … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2019
2019
2019
2019

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
references
References 11 publications
0
0
0
Order By: Relevance