1993
DOI: 10.1177/154193129303700308
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Communicative Presence in Videocommunications

Abstract: This paper deals with factors affecting Communicative Presence in videocommunications. Communicative Presence is defined as the capacity of a system to transfer mutual communicative signals of interlocutors. The experiment the paper reports on examined the effects of various features of videoconferencing systems in terms of several aspects, such as the conferees' feeling of being individually addressed by non-verbal signals (e.g. eye-contact), the flow of conversation, user satisfaction, and the willingness to… Show more

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Cited by 27 publications
(15 citation statements)
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“…As far as media variables, presence has been argued to be associated with the number of sensory dimensions and channels presented and engaged [22,24,45], image quality [7], image size [22,25], narrative quality [38], production techniques [51], sound fidelity [39], and the presence of other people in the medium [17]. As far as user variables, researchers argue that presence is positively related to willingness to suspend disbelief [23,24], prior exposure to media [24], gender [21,24,25], and mood, especially sensationseeking mood [1].…”
Section: Researchers and Human Computer Interaction (Hci)mentioning
confidence: 99%
“…As far as media variables, presence has been argued to be associated with the number of sensory dimensions and channels presented and engaged [22,24,45], image quality [7], image size [22,25], narrative quality [38], production techniques [51], sound fidelity [39], and the presence of other people in the medium [17]. As far as user variables, researchers argue that presence is positively related to willingness to suspend disbelief [23,24], prior exposure to media [24], gender [21,24,25], and mood, especially sensationseeking mood [1].…”
Section: Researchers and Human Computer Interaction (Hci)mentioning
confidence: 99%
“…• Consistency of multimodal sensory information (Held & Durlach, 1992) • Equipment comfort and ease of navigation (Barfield & Weghorst, 1993) • Fast response rates to user input (Held & Durlach, 1992) • Image resolution, color quality, clarity of image (Held & Durlach, 1992;Barfield & Weghorst, 1993;Bocker & Muhlbach, 1993) • Image size or field of view (Reeves, Detenber, & Steuer, 1993;Prothero & Hoffman, 1995;Kim & Biocca, 1997;Lombard et al, 2000) • Inclusion of sound in virtual environment (Steuer, 1992;Gilkey & Weisenberger, 1995) • Isolation of real environment (Witmer & Singer, 1998) • Meaningful media content (Hoffman, Prothero, Wells, & Groen, 1998) • Modifiability of environment in virtual environment (Sheridan, 1992) • Number of sensory dimensions and channels presented and engaged (Steuer, 1992;Kim & Biocca, 1997;Lombard & Ditton, 1997) • Scene update rates (Barfield & Hendrix, 1995) Despite the conceptual attention to users' psychological processing, the user factor has either been neglected or simply regarded as a source of random error. As a result, there have been fewer empirical studies reporting the effect of user variables on the feeling of presence.…”
Section: Introductionmentioning
confidence: 99%
“…Independent of subjective judgments of image quality, people have been shown to exhibit physiological symptoms of stress when presented with a reduced frame rate video signal [6]. In addition, difficulty in the detection of nonverbal cues due to decreased image resolution can lead to confusion in cooperative and competitive tasks [2].…”
Section: Introductionmentioning
confidence: 99%