2019
DOI: 10.1007/978-3-030-28619-4_26
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Communicating Robot Arm Motion Intent Through Mixed Reality Head-Mounted Displays

Abstract: Efficient motion intent communication is necessary for safe and collaborative work environments with collocated humans and robots. Humans efficiently communicate their motion intent to other humans through gestures, gaze, and social cues. However, robots often have difficulty efficiently communicating their motion intent to humans via these methods. Many existing methods for robot motion intent communication rely on 2D displays, which require the human to continually pause their work and check a visualization.… Show more

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Cited by 54 publications
(47 citation statements)
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“…On the other hand, Virtual Reality teleoperation allows for a direct mapping of observations and actions between the teacher and the robot and does not suffer from the above correspondence issues [3], while also leveraging the natural manipulation instincts that the human teacher possesses. In a non-learning setting, VR teleoperation has been recently explored for controlling humanoid robots [40], [41], [42], for simulated dexterous manipulation [43], and for communicating motion intent [44]. Existing use cases of VR for learning policies have so far been limited to collecting waypoints of low-dimensional robot states [45], [46].…”
Section: Introductionmentioning
confidence: 99%
“…On the other hand, Virtual Reality teleoperation allows for a direct mapping of observations and actions between the teacher and the robot and does not suffer from the above correspondence issues [3], while also leveraging the natural manipulation instincts that the human teacher possesses. In a non-learning setting, VR teleoperation has been recently explored for controlling humanoid robots [40], [41], [42], for simulated dexterous manipulation [43], and for communicating motion intent [44]. Existing use cases of VR for learning policies have so far been limited to collecting waypoints of low-dimensional robot states [45], [46].…”
Section: Introductionmentioning
confidence: 99%
“…The application of mixed reality to human-robot interaction is an emerging field of research and shows promising results. For instance, Rosen et al [19] proposed a mixed reality framework to Figure 3: The architecture of the proposed system for visualising ambiguous fetching requests.…”
Section: Figurementioning
confidence: 99%
“…Similarly, because participants need to look away from the workspace and back at the monitor in MO, this will likely increase the number of errors. Our reasoning for establishing H3 and H5 is drawn from previous research showing that mixed reality applications can improve user experience [16,19]. H4 is argued for by reasoning that the augmented reality condition will enable participants to dedicate full attention to the workspace.…”
Section: Hypothesesmentioning
confidence: 99%
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“…In recent years, immersive VR display devices such as Oculus Rift (Oculus VR), augmented reality (AR) display devices such as HoloLens (Microsoft), or smart glasses with screens such as Epson Moverio, are beginning to be used in human-robot interaction [16][17][18], knowledge transfer [19], and human-robot collaborative manufacturing [20,21]. Most of VR display devices are immersivetype and need to attach cameras if a user wants to see a real scene.…”
Section: Introductionmentioning
confidence: 99%