2018
DOI: 10.1007/978-3-030-04028-4_51
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Communicating Assertiveness in Robotic Storytellers

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Cited by 6 publications
(6 citation statements)
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“…Our results from the manipulation verification revealed that the players that interacted with NPCs with different assertiveness levels could understand that they were in the presence of NPCs with distinct traits. This finding validates our trait manipulation, reinforcing the fact that the configuration of a high level of assertiveness and low level of assertiveness suggested in [49] contributed to this clear distinction between the NPCs. This finding can be useful, for instance, in scenarios in which the game developer wants to persuade a player to accept a specific mission or to follow a determined path.…”
Section: Discussionsupporting
confidence: 86%
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“…Our results from the manipulation verification revealed that the players that interacted with NPCs with different assertiveness levels could understand that they were in the presence of NPCs with distinct traits. This finding validates our trait manipulation, reinforcing the fact that the configuration of a high level of assertiveness and low level of assertiveness suggested in [49] contributed to this clear distinction between the NPCs. This finding can be useful, for instance, in scenarios in which the game developer wants to persuade a player to accept a specific mission or to follow a determined path.…”
Section: Discussionsupporting
confidence: 86%
“…The manipulation of the level of assertiveness displayed by each robot was achieved through the manipulation of four physical aspects of the robots' behaviour; namely (a) pitch, (b) rate of speech, (c) posture, and (d) eye gaze behaviour (see Table 1). Following the findings and validation presented in [49], the voice and posture of the robots were manipulated to convey different levels of assertiveness. The manipulated parameters in the robot's voice were pitch (with values x-low, default and x-high) and speech rate (values set as medium and +20%) 6 .…”
Section: Manipulationmentioning
confidence: 99%
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“…-A sustained and direct eye-gaze, staring at the users to provide hierarchical cue and to establish asymmetric positions due to the task execution [48,50]; -Semantic gestures and posture turned to the user; -A medium-high tone of voice (75%) and high-speed of speech (90%) to define an asymmetric relationship expressing power and status [48]. A lower tone of voice is also related to more assertive communication [57]; -Formal language typical of asymmetric relationship; -Motivational sentences were: "Don't get distracted! ", "You need to move!…”
Section: Authoritarian Peppermentioning
confidence: 99%
“…In our previous studies [29][30][31][32][33][34][35], persuasion strategies were individually used to assess their impact on people. Thus, the strategies that obtained interesting results were refined and adapted to perform combined in this study.…”
Section: Manipulationsmentioning
confidence: 99%