2015 IEEE Virtual Reality (VR) 2015
DOI: 10.1109/vr.2015.7223402
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Collaborative telepresence workspaces for space operation and science

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Cited by 12 publications
(12 citation statements)
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“…Savall et al (24) describes REVIMA system for maintainability simulation and Sagardia et al (25) presents the VR-based system for on-orbit servicing simulation), collaborative environments (e.g. Roberts et al (26) introduces an environment for the Space operation and science whereas Clergeaud et al (27) discusses implementation of the IA tools used in context of the aerospace with Airbus Group), aerospace simulation (e.g. Stone et al (28) discuss the evolution of aerospace simulation that uses immersive technologies), telemetry and sensor data visualisation (e.g.…”
Section: Supporting Aerospace Design In Vrmentioning
confidence: 99%
“…Savall et al (24) describes REVIMA system for maintainability simulation and Sagardia et al (25) presents the VR-based system for on-orbit servicing simulation), collaborative environments (e.g. Roberts et al (26) introduces an environment for the Space operation and science whereas Clergeaud et al (27) discusses implementation of the IA tools used in context of the aerospace with Airbus Group), aerospace simulation (e.g. Stone et al (28) discuss the evolution of aerospace simulation that uses immersive technologies), telemetry and sensor data visualisation (e.g.…”
Section: Supporting Aerospace Design In Vrmentioning
confidence: 99%
“…A myriad of other application areas at the crossroads of immersive analytics, VR and aerospace exist. This list includes, among others, collaborative environments (see [19], [20]); usage of the haptic feedback (see [21], [22]); planetary exploration (see [23]); simulation in aerospace and aeronautics (see [24]) or visualization of sensor data and telemetry (see [23], [25], [26]).…”
Section: Related Workmentioning
confidence: 99%
“…the navigation of the robot though a scene as well as the inspection of certain objects or areas. The visualization can be performed based on projecting live imagery onto large screens [22], walls [23], monitors [24], [25], [26], [27] or based on head-mounted display (HMD) devices [28], [29], [30], [31], [32], [33], [34]. Some of this work [30], [32], [33], [34] additionally coupled the interactions recorded by the HMD device to perform a VR-based teleoperation.…”
Section: Related Workmentioning
confidence: 99%