2022
DOI: 10.1002/spe.3120
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Collaborative experience between scientific software projects using Agile Scrum development

Abstract: Developing sustainable software for the scientific community requires expertise in software engineering and domain science. This can be challenging due to the unique needs of scientific software, the insufficient resources for software engineering practices in the scientific community, and the complexity of developing for evolving scientific contexts. While open‐source software can partially address these concerns, it can introduce complicating dependencies and delay development. These issues can be reduced if… Show more

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Cited by 3 publications
(1 citation statement)
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“…This is a very novel aspect as it simultaneously integrates the teaching of agility and creativity. It is aimed to be used as an educational resource in training centers and software companies, to teach or improve their agile processes such as computer auditing, 50 scientific software projects, 51 computer security, 52 and perhaps one day in quantum computing when it is more developed 53 . It is considered a serious game as it incorporates a number of game design elements and techniques, using them outside the gaming context and allowing companies to achieve business benefits 18 …”
Section: Description Of the Educational Resourcementioning
confidence: 99%
“…This is a very novel aspect as it simultaneously integrates the teaching of agility and creativity. It is aimed to be used as an educational resource in training centers and software companies, to teach or improve their agile processes such as computer auditing, 50 scientific software projects, 51 computer security, 52 and perhaps one day in quantum computing when it is more developed 53 . It is considered a serious game as it incorporates a number of game design elements and techniques, using them outside the gaming context and allowing companies to achieve business benefits 18 …”
Section: Description Of the Educational Resourcementioning
confidence: 99%