2012
DOI: 10.1002/cae.21557
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Collaborative and role‐play strategies in software engineering learning with web 2.0 tools

Abstract: Software development processes are inherently complex and require the collaboration and coordination of expert teams. The acquisition of both analysis and design competences as well as social skills should thus be the leitmotiv of courses devoted to software engineering learning. However, these aspects are often ignored and excessive importance is attached to the implementation stage. The learning framework described in this article was designed to teach students these competences and skills by means of an imm… Show more

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Cited by 22 publications
(20 citation statements)
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“…It is considered by some authors as a starting point for “university level pedagogy” to value development of competences as much as the acquisition of knowledge . According to , learning strategies using online personal learning environment have proven to be very successful to foster the students' acquisition of competences as well as social skills.…”
Section: Theoretical Framework and Literature Reviewmentioning
confidence: 99%
“…It is considered by some authors as a starting point for “university level pedagogy” to value development of competences as much as the acquisition of knowledge . According to , learning strategies using online personal learning environment have proven to be very successful to foster the students' acquisition of competences as well as social skills.…”
Section: Theoretical Framework and Literature Reviewmentioning
confidence: 99%
“…In Table 1, we summarize the comparison between these works [17][18][19][20][21][22][23][24] and this paper. In Table 1, we summarize the comparison between these works [17][18][19][20][21][22][23][24] and this paper.…”
Section: Related Workmentioning
confidence: 99%
“…The proposed learning activity combines the Project Based Learning (PBL) and role‐playing approaches. PBL is currently the teaching tendency . The importance of this approach to software engineering teaching was underlined by [13,14], for example.…”
Section: Background and Related Workmentioning
confidence: 99%
“…The latter is not new in education. The main objectives of role‐playing are: enhancing students’ decision making skills, increasing their motivation, ameliorating their communication and teamwork [9,32], and improving their acquisition of new concepts . Role‐playing in the software engineering education was used in to teach students necessary practices and techniques of software product line development, that is, how to create families of software systems out of a basic set of reusable software components.…”
Section: Background and Related Workmentioning
confidence: 99%