2019
DOI: 10.1007/s00464-019-06887-8
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Cognitive load and performance in immersive virtual reality versus conventional virtual reality simulation training of laparoscopic surgery: a randomized trial

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Cited by 181 publications
(188 citation statements)
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“…Drawing conclusions about the difference in workload between real and simulated tasks was not the primary aim of this study, but results indicated workload to be considerably higher in the virtual compared to the real block stacking task (similar results have been observed during surgical simulation; Frederiksen et al 2019). As discussed previously, cognitive load plays an important role in optimising learning (Guadagnoli and Lee 2004;Kirschner 2002), but it is likely that the relationship between real and simulated tasks is very much specific to the task in question and dependent on the fidelity of the VR environment.…”
Section: Discussionmentioning
confidence: 72%
See 1 more Smart Citation
“…Drawing conclusions about the difference in workload between real and simulated tasks was not the primary aim of this study, but results indicated workload to be considerably higher in the virtual compared to the real block stacking task (similar results have been observed during surgical simulation; Frederiksen et al 2019). As discussed previously, cognitive load plays an important role in optimising learning (Guadagnoli and Lee 2004;Kirschner 2002), but it is likely that the relationship between real and simulated tasks is very much specific to the task in question and dependent on the fidelity of the VR environment.…”
Section: Discussionmentioning
confidence: 72%
“…Although previous studies have attempted to gauge cognitive load during VR tasks (Bharathan et al 2013;Frederiksen et al 2019;Naismith et al 2015), they fall short by using overly simple unidimensional measures, instruments that do not address the unique sources of load posed by virtual simulation (e.g. the NASA-TLX), or by ignoring multiple sources of load.…”
Section: Introductionmentioning
confidence: 99%
“…It has been found that the MSAQ is a valid evaluation tool and that it is advantageous to use this multidimensional questionnaire rather than the one-dimensional form [ 52 ]. The questionnaire has been widely used in studies dealing with virtual environments [ 53 - 55 ]. The scale ranges from 1 (not at all) to 9 (severely).…”
Section: Methodsmentioning
confidence: 99%
“…For instance, Harris et al (2019c) compared cognitive demands between real and virtual versions of a block stacking game ("Jenga") using a self-report measure of task load, the SIM-TLX. Similarly, Frederiksen et al (2020) compared cognitive load between head mounted immersive VR and standard screen presentation on a surgical training simulation, finding cognitive load (indexed by secondary task reaction time) to be significantly elevated in the immersive VR condition. Cognitive load is particularly relevant in the context of education and training as an optimal level of load is important for successful learning outcomes (Kirschner, 2002).…”
Section: Psychological Fidelitymentioning
confidence: 99%