2019
DOI: 10.1080/15228835.2019.1604292
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Clinical Results Using Virtual Reality

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Cited by 25 publications
(23 citation statements)
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“…We are currently in the “clinical era” of VR research (Cipresso et al., 2018) and VR health interventions span a wide range of areas (see A. S. Rizzo & Koenig, 2017 for review). Examples include distraction‐based pain reduction (Eijlers et al., 2019; Indovina et al., 2018; Kenney & Milling, 2016); exposure therapy and anxiety reduction (Carl et al., 2019; Morina et al., 2015; Opris et al., 2012; A. Rizzo et al., 2019); physical rehabilitation (Howard, 2017); neuropsychological assessment (Neguț et al., 2016), and healthcare provider training (Kyaw et al., 2019). In many cases, VR interventions compare favorably to existing treatments and VR as an intervention has been declared “ready for primetime” (A. S. Rizzo & Koenig, 2017).…”
Section: Introductionmentioning
confidence: 99%
“…We are currently in the “clinical era” of VR research (Cipresso et al., 2018) and VR health interventions span a wide range of areas (see A. S. Rizzo & Koenig, 2017 for review). Examples include distraction‐based pain reduction (Eijlers et al., 2019; Indovina et al., 2018; Kenney & Milling, 2016); exposure therapy and anxiety reduction (Carl et al., 2019; Morina et al., 2015; Opris et al., 2012; A. Rizzo et al., 2019); physical rehabilitation (Howard, 2017); neuropsychological assessment (Neguț et al., 2016), and healthcare provider training (Kyaw et al., 2019). In many cases, VR interventions compare favorably to existing treatments and VR as an intervention has been declared “ready for primetime” (A. S. Rizzo & Koenig, 2017).…”
Section: Introductionmentioning
confidence: 99%
“…Today, XR is used in a wide variety of settings, including gaming, design, engineering, and the military (Cornet and Van Gelder 2020). In addition, XR has been introduced into psychology, cognitive sciences and biomedicine for both basic research as well as diagnosing or treating neurological and psychiatric disorders such as dementia, psychosis, posttraumatic stress disorder, and pedophilia (Kellmeyer 2018;Kellmeyer, Biller-Andorno, and Meynen 2019;Renaud et al 2014;Rizzo, Thomas Koenig, and Talbot 2019). Three significant advantages of XR in this regard concern (1) that the simulated "reality" can be controlled, so patients learn to deal with challenges in a stepwise manner, (2) the possibility of creating contexts in which people may safely learn to cope with their feelings and behavior: nobody is harmed when the patient responds, e.g.…”
Section: Introductionmentioning
confidence: 99%
“…VR-based interventions are increasingly being considered as innovative choices to help patients with motor abnormalities, cognitive, mental, and functional disorders. For example, in the case of anxiety-related problems, it can give patients the opportunity to re-evaluate their fears, try out new treatment strategies, and get new knowledge which may help them to present in the real world [4,8,9].…”
Section: Introductionmentioning
confidence: 99%