2015
DOI: 10.17743/jaes.2015.0017
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Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers

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Cited by 27 publications
(18 citation statements)
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References 23 publications
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“…Research presented as part of the EU FP7 FascinatE project [22] also illustrated the potential for object-based clean audio for live events [23]. In the FascinatE project on-pitch sounds from an English Premier League football game, such as ball kicks and whistle blows, were captured as audio objects and transmitted to the reproduction system with positional metadata separate to crowd sounds and commentary streams.…”
Section: Object-based Audiomentioning
confidence: 99%
“…Research presented as part of the EU FP7 FascinatE project [22] also illustrated the potential for object-based clean audio for live events [23]. In the FascinatE project on-pitch sounds from an English Premier League football game, such as ball kicks and whistle blows, were captured as audio objects and transmitted to the reproduction system with positional metadata separate to crowd sounds and commentary streams.…”
Section: Object-based Audiomentioning
confidence: 99%
“…It was found that approximately three quarters of listeners preferred the objectbased experience compared to traditional radio coverage. Other examples of object-based experiences include mix adaptation for hearing-impaired listeners [22], visual content adaptation to suit the user's profile [7] and adapting the length of audio content to suit the user's requirements [1].…”
Section: Object-based Audiomentioning
confidence: 99%
“…In the context of spatial audio evaluation, Rumsey et al [20] distinguish between background components consisting of diffuse or environment-related aspects of the scene, and foreground components consisting of localisable objects. In the context of television audio for hearing-impaired users, Shirley and Oldfield [22] propose three categories of audio objects-speech content whose comprehension is critical, background noise that has been shown to be detrimental to both clarity and to perceived overall sound quality, and other non-speech sounds that are considered important to comprehension and/or enjoyment of the material. In a more complex categorisation of broadcast audio objects, Woodcock et al [27] used hierarchical agglomerative clustering to identify seven general categories, which relate to sounds indicating actions and movement, continuous and transient background sound, clear speech, non-diegetic music and effects, sounds indicating the presence of people, and prominent attention grabbing transient sounds.…”
Section: Object-based Audiomentioning
confidence: 99%
“…Shirley and Oldfield [18] introduced an approach for 'clean' audio in TV broadcast, which is compatible to ISO/IEC 23008 High Efficiency Coding and Media Delivery in Heterogeneous Environments. This object-based method allows the stream carrying the speech content to be separately transmitted; end users therefore can alter the SBR level to achieve better intelligibility for the speech content.…”
mentioning
confidence: 99%
“…This system enables renderer-listener interaction and permits listeners to control the mixing level for personalised intelligibility. Similar to [18], this approach essentially adjusts the gain of speech as a single object against the gain of other objects in the background. Further subjective rating experiments suggested that this system improved listeners' experience when auditioning speech content in background sounds.…”
mentioning
confidence: 99%