Proceedings of the 7th ACM/IEEE-CS Joint Conference on Digital Libraries 2007
DOI: 10.1145/1255175.1255207
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Children's interests and concerns when using the international children's digital library

Abstract: Tabletop and tangible interfaces are often described in terms of their support for shared access to digital resources. However, it is not always the case that collaborators want to share and help one another. In this paper we detail a video-analysis of a series of prototyping sessions with children who used both cardboard objects and an interactive tabletop surface. We show how the material qualities of the digital interface and physical objects affect the kinds of bodily strategies adopted by children to stop… Show more

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Cited by 26 publications
(20 citation statements)
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“…Often, a school will want to "impress" the researchers by offering only their "best" students as design partners [37]. In our own research, the ability to choose design partners has sometimes been usurped by the school or setting [19], however we do not define a set of preconditions for children other than being able to commit to participating on the team.…”
Section: 3mentioning
confidence: 99%
“…Often, a school will want to "impress" the researchers by offering only their "best" students as design partners [37]. In our own research, the ability to choose design partners has sometimes been usurped by the school or setting [19], however we do not define a set of preconditions for children other than being able to commit to participating on the team.…”
Section: 3mentioning
confidence: 99%
“…There were two technical reasons for this: (1) during StoryKit's development (2009), the iOS API did not support video 18:6 E. Bonsignore et al and (2) we did not want to burden users with overlong story-sharing upload times that video might require. We also had storytelling and literacy reasons to forgo video, based on our experiences with the design and implementation of the ICDL [Druin 2005;Druin et al 2007;Hutchinson et al 2006]. Rather than limiting the expressive power of StoryKit, the absence of video editing was designed to focus child users on developing their writing abilities.…”
Section: Interface History and Interaction Featuresmentioning
confidence: 99%
“…Computers also provide new ways of capturing, gathering, and organizing information, enabling children to generate their own content and make sense out of it. The International Children's Digital Library (ICDL), available at www.childrenslibrary.org, provides children with access to about 2000 books from dozens of countries in 39 different languages with ageappropriate interfaces for finding and reading books of interest [36,72,78,127]. It provides a searching and browsing interface for elementary school children that eliminates the need to navigate classification hierarchies [37].…”
Section: Accessing Organizing Gathering and Exploring Contentmentioning
confidence: 99%