2008
DOI: 10.1145/1371216.1371225
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Character play

Abstract: __________________________________________________________________________________________Avatars are a commonly used mechanism for representing the player within the world of a game. The avatar forms the main point of interaction between the player and the game, and thus the avatar is an important game design feature. Character-based games combine the concept of an avatar with that of a character, enhancing the avatar with specific features that commonly are changeable, and which can be defined within or outs… Show more

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Cited by 13 publications
(1 citation statement)
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“…As the effects of games on players have been mixed (Ferguson, 2007;Prot et al, 2012), it is necessary to gain a deeper understanding of how players engage with games. One of the most important game elements when engaging the player in the game is the player character or avatar (Mallon, 2008;Tychsen et al, 2008;Lankoski, 2011). The player character (PC) is the in-game character which is controlled by the player and through which the player can act in the game world (Vella, 2016).…”
Section: Introductionmentioning
confidence: 99%
“…As the effects of games on players have been mixed (Ferguson, 2007;Prot et al, 2012), it is necessary to gain a deeper understanding of how players engage with games. One of the most important game elements when engaging the player in the game is the player character or avatar (Mallon, 2008;Tychsen et al, 2008;Lankoski, 2011). The player character (PC) is the in-game character which is controlled by the player and through which the player can act in the game world (Vella, 2016).…”
Section: Introductionmentioning
confidence: 99%