2022
DOI: 10.3390/electronics11040578
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Case of Study in Online Course of Computer Engineering during COVID-19 Pandemic

Abstract: Practical activities and laboratories, where the students handle hardware devices, are an important part of the curriculum in STEAM degrees. In face-to-face learning, the students go to a specific classroom where the hardware is available. However, laboratories are one of the challenges of distance education, due to the impossibility of the students attending classes at a certain place. This is especially relevant since the COVID-19 pandemic, thanks to the increase of students enrolled in distance education. D… Show more

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Cited by 11 publications
(9 citation statements)
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“…Implementing digital educational technologies focusing on flexible, personalized and project-based learning for an online degree can positively influence students’ grades, satisfaction, educational productivity and learning experience ( Lamo et al, 2022 ; Rof et al, 2022 ). Razali et al (2022) have proved that accessibility of learning through innovative technological solutions can improve the development of blended learning and teaching quality in HEIs.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…Implementing digital educational technologies focusing on flexible, personalized and project-based learning for an online degree can positively influence students’ grades, satisfaction, educational productivity and learning experience ( Lamo et al, 2022 ; Rof et al, 2022 ). Razali et al (2022) have proved that accessibility of learning through innovative technological solutions can improve the development of blended learning and teaching quality in HEIs.…”
Section: Discussionmentioning
confidence: 99%
“…An online degree option is available too during the COVID-19 pandemic. For example, an online Degree in Computer Engineering with proper pedagogy and curriculum design can guarantee students’ accessibility to the online educational environment ( Lamo et al, 2022 ). Furthermore, the global COVID-19 pandemic brings societal change.…”
Section: Discussionmentioning
confidence: 99%
“…The teachers are using AR and VR as innovative educational tools for a better teaching-learning experience. Teachers reported that using these technologies has increased student engagement, interaction, cognitive skills and social skills (Alblehai, F.M., 2022; Lamo et al ., 2022; Zholaushievna et al ., 2022). Moreover, students also reported high retention and better learning experience when using AR and VR (Baabdullah et al ., 2022; Nounou et al ., 2022; Monfared et al ., 2022).…”
Section: Introductionmentioning
confidence: 99%
“…Although there are weaknesses, virtual laboratories have benefits that can be used in this research, because they are one way to facilitate practical learning, especially during the pandemic (Dhawan, 2020;Lamo et al, 2022;Mishra et al, 2020;Muthuprasad et al, 2021;Radhamani et al, 2021;Zalat et al, 2021). In general, the goal of virtual laboratories is to develop and carry out synchronous and interactive experiments (Almaatouq et al, 2021).…”
Section: Introductionmentioning
confidence: 99%